Quoted from Speedracer773:But it doesn't really it just shifts some of it
1) Doesn't eliminate FOMO it just shifts it. If you don't buy today, this week , this hour, whatever, you never get another chance ...except on the secondary market
That is a direct hit on the FOMO... if I just know I can do it at my leisure within a reasonable amount of time... there is no more FOMO. That is now 'just don't forget...'
Quoted from Speedracer773:
2) It's still an urgency to buy as you can't get it next week. But yes to a degree I suppose it does reduce the crazy.
3) Limited - it is limited to the buying window. If they take preorders for 2000 LE's in one day then the LE count is 2000. If preorder =300 the LE is 300, making FOMO off the chart....If they want to sell more next time make the buying window longer. I suppose this is a weak argument if it takes a long time to sell 1000 LEs. From all the posts in the forums it doesn't appear to be an issue.
The issue isn't the # per say - it's about perception of scarcity... because FOMO is fueled by concern/fear. If there is no concern of scarcity, there is no FOMO. So if the number is 3000 in a market where most pins don't sell that much period... there is no FOMO in the buyers.
The FOMO is so strong people are committing to buying games BEFORE THEY EVEN KNOW WHAT THE GAME IS. Let that sink in... that's how strong the perception is these days that people are literally jumping over each other to get a spot.
If you turn around and say "These are as plentiful as needed" - people are in no hurry. People that aren't in a hurry don't commit. Now instead of having a MOB throwing money at you to buy your product.. now you gotta SELL IT and convince people to buy it. Who wants to kill that golden goose and risk games not being sold??
The very aspect Stern can sell out a game with just a name or a few photos is PURE GOLD. The fact they can do time and time again is the Golden Goose. You want that Goose to keep producing so you are going to manage it and not risk blowing up tomorrow to get a few more eggs today.
Your post approaches things as a consumer... You want ready access to the product. You're not wrong for that desire... but you are not fully recognizing the value to the business to basically sell out a product without doing anything and KEEPING THAT AS A STREAK.
Stern doesn't increase the LE to 2000 for a game because they want to keep selling LEs into the future with the same vigor they sold prior games.
Quoted from Speedracer773:4) I'm not sure I follow the scarcity issue unless they make a crazy number of them as LEs. Even then they get scarce over time, look at all the used pins going for more than new ones with 30 year old boards, plastics, etc.
What happens years after the sale doesn't concern Stern as much... the focus is how to sell today and tomorrow's game. Stern has a vested interest in your games retaining value so that new buyers feel more comfortable with the price point and retaining value... and building an auroa of 'collectibility'... but for the purpose of selling the next game.
Think like the business, not the buyer.