I really hope both titles perform exceptionally well, because that’s good for pinball.
But I am a bit concerned about the design/clunkiness of Halloween / Ultraman
1. 4 scoops, ugh. Anyone who says this table has “flow” is kidding themselves.
2. 3 hedges / Mike Meyers pop outs on the left. As much as Keith is a master of utilizing every square inch, this is the exact opposite - a waste of space.
4. Rope light LEDs on upper playfield trim. This just looks cheap and works against the vibe of Halloween. The glare those things make looks hideous.
5. Halloween animations are beyond terrible. If I was a licensor, I wouldn’t allow that to represent my brand. I’m honestly surprised this got approved by people representing John Carpenter.
6. Music was super annoying on Halloween on any stream I’ve seen of it. Can never seem to make out any callouts either.
7. Big hunk of plastic over drop targets. I don’t understand why it’s needed here but not on Stranger Things? Looks awful, and is the perfect surface for more led rope light glare.
I want Spooky to do well on their machines, because I like their company, and pinball needs their brand of indie passion, but there are some obviously poor choices going on here. A local arcade is getting a Halloween and I really hope I’m floored and proven dead wrong by the gameplay. I really hope there’s an overhaul to the audio / video package as well.
Godzilla looks and sounds phenomenal. Game play, comparing both streams, it’s not even close. Spooky should be extremely thankful they streamed their machine first.
Godzilla looks incredible, and complete.
Halloween / ultraman looks iffy, and obviously needs more work.