Quoted from pinballjah:Is it common for ball to jump off ramp past mechgodzilla and onto ramp on left side? Adjustment required? Thanks.
This happens on my premium as well. I've been toying with the idea of adjusting Mecha's angle a little to discourage it, but honestly it doesn't negatively impact gameplay, nor provide a substantial benefit when it happens so I think I'll just treat it as an occasional bonus safe return to the left inlane. Spectators also love it.
While I'm typing, I would like to ask the community here a question though:
One thing that I do feel like I'm getting is an unfair number of hard, forceful rejects from the left ramp, specifically at the vertical climb to the upper wireform ramp; shots that definitely had the velocity necessary to climb the vertical, but instead seem to get blown right back out and down. For some reason that left ramp shot is already my personal nemesis in this game and getting weird rejects like that doesn't improve how I feel about it.
The foot of the ramp entrance, and its screws, are flush or below the playfield. I thought maybe the ball was contacting the lower curved portion of the exit ramp to the building, so I pulled it and tweaked the wireform positioning to provide the barest hint extra space to the ball as it ascends the vertical part of the shot, but I'm still getting the occasional hard reject. Is this is normal variance or is there something else I can look at?