You know it hasn't been mentioned much, but I think it's worth mentioning. It's something I find myself really loving about this game...it's one thing that is really tough, but keeps you trying and trying and coming back and putting in all of your quarters, per se...
...It's the fact that that scoop is no gimme shot.
I mean, how awesome of a feeling is it to hit the right ramp, and then the left ramp and then right off the bat letting the ball roll towards the tip of the left flipper and then jamming in the scoop. You're like, YES!! Awesome!!!! Haha.
Because if that ball doesn't go right in the scoop, you find yourself just trying and trying and trying again...and sometimes you have some random 4-bounce of the ball that ultimately lands in the scoop and you're like, YES! Awesome!!! Hahaha.
Other times you're just doing subtle little tap passes and finessing the pathway of the ball and maybe just trying to hit that left ramp again just to give it one more shot to see if you can't slam it in the scoop on the fly... Hilarious, but such a good time and such a smart move on Keith Elwin's part, because ya gotta get in that scoop to progress the battles, but it's no gimme, and I love that.