Quoted from adol75:
When it comes to home games I tend to think people take care of them and maintain them well.
That's not the issue. Game to game to game, they don't play the same. It's not about being maintained, it's just the nature of the beast. Have you ever gone to a location or someone's house and played their Pinball Party or WOZ and it feels different? The kickout of a saucer doesn't go where you thought, or the pitch is a little different, it's faster, or has more side to side action, or the flippers feel a little weaker, that ramp shot you usually nail is harder? Some games play easier, some play harder, even when they're not set up that different. And realistically they probably are set up different, everyone like to tweak the pitch and settings.
Quoted from adol75:
The best analogy I can find is Street Fighter 2, I thought I was really good at it, used to beat pretty much everyone at my local arcade. Then Capcom brought it online and started worldwide tournaments, I took a huge slap (well my ego surely did) playing against people in Japan and went back to training sessions in a (somewhat desperate) hope to beat them.
I play a lot of Street Fighter myself. When I play people, online or offline, we're playing the same game. I don't have to worry that they have faster frames, or that their DP comes out a little slower or anything else. When there's one sided lag though? That sucks, and it's no longer a fair fight, and sucks the fun out of it. That's the concern. When things aren't equal they aren't really competitive any longer.
Anyways, I'm talking to one of the devs in another thread and it sounds like this aspect isn't maybe their focus. Curious to see where it goes, that's just my concern when I hear this stuff.