(Topic ID: 127218)

Stern Announces TWD Code Update is Here!!! Now V 1.28

By BackFlipper

8 years ago


Topic Heartbeat

Topic Stats

  • 690 posts
  • 140 Pinsiders participating
  • Latest reply 8 years ago by chuckwurt
  • Topic is favorited by 4 Pinsiders

You

Linked Games

Topic Gallery

View topic image gallery

IMG_0853.jpg
IMAG1174.jpg
codes.png
terminus2.JPG
terminus.JPG
image.jpg
image.jpg
image.jpg
index.jpg
IMAG1162.jpg
image.jpg
IMG_0785-1.JPG
IMG_0790.JPG
STERN-PINBALL-TIP-OF-THE-HAT.jpg
IMAG2049.jpg
image-913.jpg

You're currently viewing posts by Pinsider chuckwurt.
Click here to go back to viewing the entire thread.

#82 8 years ago
Quoted from Whysnow:

So many times where bright white lights go completely dark and the ball is still moving is frankly stupid programming.

I LOVE this. Like when you hit the WW. Makes it much harder to find the ball and adds to the frantic survival nature of the game.

#86 8 years ago
Quoted from Whysnow:

I am guessing you do not play in a dimmed room.

I actually play probably 3-4 hours a weeks in a smoky dimly lit bar. Believe me, the ball is barely visible during these blackout periods.

#87 8 years ago
Quoted from frolic:

The LE currently has no "lights out" as the Pro does, but I've been hoping it would go to red instead and turn the whites off for zombie hits.

This would look awesome. Cool idea.

#107 8 years ago

I didn't notice any differences either

-1
#121 8 years ago

Amazing improvements. It's going to be a whole new ballgame boys and girls.

#258 8 years ago
Quoted from RobT:

Thanks Tom, I will give that a try.

Do it right when the zombie gets his head blown off in the animation.

#287 8 years ago
Quoted from MarcG:

Just put up my best yet 269k

Woof. Twd must really beat u up. The skill shot is more than that. I kid I kid.

#352 8 years ago
Quoted from ezeltmann:

Spoiler Alert : HORDE MODE 1.24 LE gamplay.
If you want to experience this for yourself, please do not watch this. Horde Starts at about 7:30.
This is the best example of not resorting to "restarting" after tanking ball "1 and 2 and the extra ball too" . Poetic
» YouTube video

How did you start bloodbath? I thought you had to collect all three items by the drop target bank?

#356 8 years ago
Quoted from TomGWI:

Light Food, Weapon, & First Aid via the drops. You light them when you hit one of the drops when that insert is flashing. Complete all three and Blood Bath will be flashing. Complete the drops again to start Blood Bath.

I agree. However in the video he started bloodbath somehow without doing all that.

#371 8 years ago
Quoted from TomGWI:

I believe so but haven't tried. 110 zombies is a lot of kills.
Is Seige available and if so how do you achieve it?

You get siege from getting 12 jackpots during prison multiball. At least that was the case in the previous code.

#378 8 years ago
Quoted from TomGWI:

Ah...thank you. Might have to take the glass off and see what that is like.
Does it start after you hit the 12th jackpot or do you have to start prison Multiball again to start Seige?

I have not reached it yet, but I believe it just starts as soon as you get the 12th jackpot.

#385 8 years ago
Quoted from RobT:

What are "all" the multi kills? How many?

All the weapon inserts right above the flippers.

#405 8 years ago
Quoted from RobT:

Tunnel is hard to hit, but it's still my highest score for any of the modes

IMG_0785-1.JPG

How many times did you have to hit the tunnel shot to achieve this?

#408 8 years ago
Quoted from LesManley:

With 2x playfield running, plus the 2x roll over...it wouldn't take that many to get there.

Good point. But still gotta make the shot. It's a tough on. Well done Rob!

#413 8 years ago

Wow. I need to get into this new code ASAP. Sounds awesome. My OP said he is going to update the one I play on location. Hopefully it doesn't have issues that some have experierenced with installing.

#420 8 years ago
Quoted from BMore-Pinball:

I want something really simple for the next update.
A call out for Ball Save.
I love my BSD when it says "Everlasting Love"

"Phew, I thought you got bit"

#480 8 years ago
Quoted from Xerico:

Bicycle Girl Bash toy make the LE/Premium the preferred version IMHO.

This is the single biggest thing that make the pro better. I cannot pull the trigger on a prem because of this.

1 month later
#645 8 years ago
Quoted from Arcade:

Played a bit of Walking Dead 1.28 over the holiday.
Still don't fully understand everything, but "Riot Mode" that I got a few times is a scoring festival.
Not even sure how I started it. From what I am reading it has something to do with the drops on the left?

Yes. The drops on the left once all at hit down, it lights all the modes. Hit the riot shot to the left of the prison doors to start riot. Not completely sure how the mode shots work now with the 4th of July update, but that's how it is started.

#647 8 years ago

Last time I played, they will stay flashing for a while, but eventually they go out if you don't hit any of them.

#655 8 years ago
Quoted from Rickwh:

Yep. But im not about to reboot a machine in an arcade. Good way to get asked to leave. I could just ask someone that works there i guess.

Why would rebooting the game piss anyone off?

#658 8 years ago
Quoted from Rickwh:

I guess id feel i would need to ask first. Thats all.
The specific version of the code that the machine is running isnt as important since the drops resetting and launching the ball doesnt seem to be common. Noone spoke up to say that used to happen all the time and in newer code they fixed it.

I have never heard of this happening a lot either. I feel like I have seen it happen once or twice if the ball is sitting in the perfect spot after the third target is hit, but it hasn't been anything noticeable to me.

#662 8 years ago
Quoted from ezeltmann:

I think we have a new "broken mode". CDC Jr.
I like rioting and all , but this seems excessive.

IMAG1174.jpg

so what, did you just hit the riot shot 100 times or something? haha.

#668 8 years ago
Quoted from DavidPinballWizz:

build up riot to 40M and you shoot it with a 5x

5x? How do you get 5x?

#670 8 years ago
Quoted from LOTR_breath:

Every 2 walker kills adds to the inlane x value. So you have to make sure you go through the unlit inlane a few times to build it up. I believe there is also a Woodbury award now that will add 1x to the inlane.

And it starts at 2x and goes up one x per 2 kills capped at 5x?

#675 8 years ago
Quoted from RobT:

Another example of why TWD keeps getting better. The rules are quite nuanced now and there is a lot to learn. Lots of different ways to set things up.

I totally agree. A lot of my games end up shitty because I cannot decide which strategy I want to take. It's like, I want to get BB going, but I also want to get zombie kills, so I hit in between both shots, brick, drain. Haha

#682 8 years ago
Quoted from luckymoey:

I've gotten to it twice without knowing how during prison, well and BB stacks. When the ball drained it showed points for cross bow multiball. I'm guessing it's from hitting BG multiple times.

Aw u running old code? You cannot stack all three of those anymore.

#684 8 years ago
Quoted from iceman44:

Nope................
So much other stuff going on I don't even think about it.

Agree. Crossbow is like barnyard MB on MM. I feel like I need to just concentrate on that or it gets lost in the shuffle.

#686 8 years ago
Quoted from luckymoey:

No, running new code. Should have said when I have things really going with modes, BB and going from one multi-ball into the next.

So the crossbow will activate while all that other craziness is going on? That's impressive to get all those shots made while keeping MB alive.

2 weeks later
#690 8 years ago
Quoted from DavidPinballWizz:

The other bug is that hitting a lit tower during 2x playfield does not reset th

Is it supposed to? Never thought about that before.

Promoted items from Pinside Marketplace and Pinside Shops!
$ 29.95
Playfield - Toys/Add-ons
ULEKstore
 
Wanted
Machine - Wanted
Moravia, NY
$ 19.95
Playfield - Toys/Add-ons
ULEKstore
 
$ 30.00
Playfield - Other
YouBentMyWookie
 
From: $ 20.00
Cabinet - Other
Filament Printing
 
$ 12.95
Lighting - Led
Mitchell Lighting
 
$ 12.00
Playfield - Toys/Add-ons
UpKick Pinball
 
7,000
Machine - For Sale
Glendale, AZ
$ 160.00
Cabinet - Toppers
Sparky Pinball
 
$ 20.00
Playfield - Protection
3D Tech. Pinball Parts
 
$ 99.99
Lighting - Other
Lighted Pinball Mods
 
$ 16.00
From: $ 99.99
Cabinet - Other
Lighted Pinball Mods
 
From: $ 30.00
$ 259.99
Cabinet - Toppers
Lighted Pinball Mods
 
7,760 (OBO)
Machine - For Sale
Greensboro, NC
From: $ 99.99
Cabinet - Other
Lighted Pinball Mods
 
$ 35.00
Cabinet - Other
Rocket City Pinball
 
$ 599.95
Cabinet - Toppers
Hi-Rez Pinball Mods
 
$ 19.95
Playfield - Toys/Add-ons
ULEKstore
 
$ 8.95
10,000 (Firm)
Machine - For Sale
Las Vegas, NV
$ 9.99
Cabinet - Other
Bent Mods
 
$ 109.95
Playfield - Toys/Add-ons
Hookedonpinball.com
 
From: $ 218.00
$ 19.99
Cabinet - Other
Bent Mods
 
$ 19.99
Cabinet - Other
PinballGeek
 

You're currently viewing posts by Pinsider chuckwurt.
Click here to go back to viewing the entire thread.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/stern-announces-twd-code-update-coming-soon?tu=chuckwurt and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.