I just returned from Freddy's Pinball Paradise and thought I might share my first impression especially regarding the hyperloop:
I think they had a very early LE software on it. And we were all asked not to take any photos and videos (I guess because of the early stage of the software, but I don't know exactly) So the use of the hyperloop might change in future versions.
I noticed the following ways the hyperloop was utilized: 1) You shoot a ball into the death star. The ball is then being hold so that you can select a mission. After you made your choice the ball would be coming back out of the death star dropping onto the playfield.
2) If you make the hyperspace hurry up shoot into the death star the ball is being shot around the hyperloop 4 or 5 times and then being fed to the right return lane and the right flipper. This was a bit underwhelming for me. It's very fast... but not interactive at all. You shoot a ball up there, watch it making it loops and that's it.
3) on a very rare occasion I noticed that someone made a shot up the ramp into the death star and the ball would be fed right back to the right flipper (so without making a loop). So it's basically another left ramp shoot bringing the ball back to the right flipper.
I never saw more than one ball in the hyperloop. But I guess that's just because no-one made it that far. One big downside for me was that if the Death Star ramp was up and you'd make the shot in the inner loop towards the backside of the ramp, the ramp would stop the ball, go down and release the ball. It seems like the ramp cannot go down fast enough so that it doesn't stop the ball in the inner loop. (If anybody knows what I mean ) But again maybe this can be solved by software or adjusting. I don't know.