Stern Announces Star Wars Pinball

(Topic ID: 190334)

Stern Announces Star Wars Pinball


By NiftyLED

1 year ago



Topic Stats

  • 7,453 posts
  • 755 Pinsiders participating
  • Latest reply 7 months ago by TimberOne
  • Topic is favorited by 97 Pinsiders

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Topic index (key posts)

14 key posts have been marked in this topic

Post #1883 Youtube link to IGN posted game release video Posted by FalconPunch (1 year ago)

Post #1911 Images of the Pro and Premium/LE Playfields Posted by Number41 (1 year ago)

Post #1914 feature matrix for Star Wars Posted by beatmaster (1 year ago)

Post #1919 Stern List Prices posted Posted by BillPinball (1 year ago)

Post #1931 Stern Press Photos of the game Posted by unigroove (1 year ago)

Post #1935 Stern Press photos of game Posted by unigroove (1 year ago)

Post #2024 freeze frame look at the death star lights Posted by tbanthony (1 year ago)

Post #2057 A quote on prices in US for Pro and Premiums Posted by Dr-Willy (1 year ago)

Post #2158 notes about game features and links to game play video Posted by Kiwipinhead (1 year ago)

Post #5046 Confirmed shipping version of Star Wars Pro software Posted by vireland (1 year ago)

Post #5997 Detailed review Posted by scarybeard (1 year ago)

Post #6762 New Code 0.89 Posted by Dr-Willy (1 year ago)

Post #6803 Picture of Stern's Star Wars cabinets with B/W brackets now Posted by Trekkie1978 (12 months ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#7265 10 months ago

Whats lightsaber dual supposed to be like? Also the video mode

3 weeks later
#7305 10 months ago

The one you played must have issues ... my ball almost never gets stuck behind the ramp and the hyper loop works great .

#7314 10 months ago
Quoted from chucksmith:

I read on the forums here that many people believe .92 is causing an issue with the fork so they downgraded back to .89

Can we downgrade ? And if so where can I get it ? The code is pulled it’s suspected .

#7317 10 months ago
Quoted from chucksmith:

Yes, you can downgrade.
Download the old software by editing the link from the current software.
Stern does not remove them from the server, they just update the link.
http://f0727d06e1d39b514478-a613b39d02a32124478c749a23d19af0.r44.cf5.rackcdn.com/star_wars_le-0_89_0.spk

Cool
Easy ... I’ll give it a few days see if they release new code

13
#7338 10 months ago

I will chime in, when Star Wars was first announced I thought man this looks lame was very disappointed. Fast forward I go to a cool barcade in Raleigh. Side note its called boxcar arcade awesome place they have every new LE, JPP and Stern. Anyhow first game I play is SW LE because its new wanted to give it a shot, I play a game or two and I think meh not that great. Play some of the other new games including Dialed In and I think man DI is a much better game. Go back the next day make my way through the games and play a little on each, all the sudden I keep going back to Star Wars its just the most fun game there. I get back in town and go to a friends house who has one, he tells me how much fun he is having. Now he has every new stern as well, guess what I played the most! So I decide I want one, figure I will get a pro just not enough extra at the premium/le level. I play a pro, granted it had a sound issue at the time but something was missing, I play my friends LE again and let me tell you that Hyper Ramp shot is very satisfying. So I ended up getting my own, went with the prem/LE and dont regret it tons of fun. Also .92 huge improvement, they fixed a lot of issues with the hyper ramp and the new modes are great. Whats not great is that code seems to be breaking some ramps so now I am not playin and going through withdrawal.

So look knock it if you want everyone likes different types of games, but it is not severely mechanically flawed and its is a very fun game with great code. I clearly didn't jump on the bandwagon early I took my time and then decided I wanted the game, it wasn't even on my radar. I can't think of any recent game that didn't have a quirk or two. Aerosmith has issues with the ball lock, GB which I love has plenty of clunkiness in the design etc...

#7343 10 months ago
Quoted from mittens:

My premium just arrived on the weekend and I'm loving it (even with .89 code ) Had a few neighbours over last night and it was well received by everyone. The hyper loop is impressive but the entire package is great. Lights, sound, video and missions. Certainly no buyer remorse!

Congrats DO NOT update to .92! That said when .93 comes out or whatever you will LOVE IT big improvement.

matts Yes you are an enabler!

#7347 10 months ago

What mechanical issues are there anyhow?

#7349 10 months ago
Quoted from fosaisu:

Some Premium/LE ramps have malfunctioned under the newest code. Don’t think there’s anything wrong with the Pros.

More of a software issue then Let’s hope.

#7355 10 months ago
Quoted from FourFlippers:

Any news on a code drop to fix the Fork Ramp Controller Board bricking issue?

They told me “soon”
Whatever that means

#7361 10 months ago
Quoted from beelzeboob:

You can, but not when the ball is resting. You can absolutely do it if the ball is moving from right to left towards the left flipper...if the angle is just right you can backhand it up there. I've done it a few times. And what swinging gate are you talking about that would prevent that?

I can backhand mine from the catch, its not easy but its pretty doable and I am average at best.

#7401 10 months ago

Stern would need to prove you hacked it ... just swap the SD card

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