This is actually the fun part of a pin release, when you get to over analyze low rez pics and try to figure out how the game will play.
One thing I couldn't figure out until now was the one-way gate on the left side of the horseshoe/U-turn. Then I realized the right entrance has a Video Mode insert, so normally that gate will open and allow the ball to zoom back down ala No Fear. But when video mode is lit, it will trap the ball.
Also, the modes will play out in a similar fashion to GB. Each of the 4 main modes has a dedicated insert. When mode start is ready (not sure about you get that yet), each of those 4 inserts will blink. Shoot the insert to start the corresponding mode. Who brought the dog? Tatooine is the hardest because it's the right scoop.
The left side FORCE targets have a "Lightsaber Duel" insert below them. So after x completions of spelling FORCE, you start a mode involving the orbits.
Shot multipliers. On ST, you lock these in by completing a tier of modes. But it had 6 tiers and 6 multipliers. Here there are 4 tiers of modes and 7 multipliers. So it could be like SM, complete some mode and then whatever shot you hit next gives you the multiplier till end of ball.
Standup targets are "Jedi Training." Build up enough Training to light Mystery Award at right scoop.
Pop bumpers give awards slot machine style, like Met and GB. (Please oh please. No more Level 1,2,3...)
Character Inserts. These are tied to the modes. You collect the characters after playing their respective wizard modes.
Han Solo - Hoth.
Leia - Endor.
R2D2 - Death Star.
Luke - Tatooine.
Death Star Multiball. There doesn't seem to be any "lock" inserts or indicators. So I'll go with the 3-bank in front of the LCD screen. Hit all 3 to light lock, shoot center ramp to lock (virtual lock on Pro?). Subsequent multiballs require more sets of 3.
Mini LCD: The playfield art shows X-Wing fighters attacking it. So whoever you are attacking in the mode you are in shows up on this screen. Expect AT-ATs, Tie Fighters, etc. Used as "light lock" when not in a mode. You can stack a mode with mb, but you have to have mb ready before starting the mode.
Enough time wasted. That was fun.