(Topic ID: 266590)

Starship Troopers Multi Ball auto Launch issues

By RaoulJuke

4 years ago



Topic Stats

  • 5 posts
  • 4 Pinsiders participating
  • Latest reply 4 years ago by chuckwurt
  • No one calls this topic a favorite

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#1 4 years ago

Recently picked up a SST;s in a bulk lot and got to say, very fun game. Unfortunately i am having issues with the ball launching into play tho. I've managed to fix it to be ok when i launch using the plunger, but when multiball happens, or any time the aut launch coild mech is required, 7/10 times the ball launches with nt enough power to kick the ball into the upper part of the playfield and into play -so the ball ends up drainging immediately on the far right drain. Super annoying

I have pulled the mech apart and cleaned the coil sleeve up a lot (did not quite have that size availabe). cleaned the mech, the coil, & used novus on playfield in the trough launch portion.I noticed that the U shaped kicker that comes up through the playfield was a bit out of shape, and done my best to re-shape it.

Anyone have any ideass what the issue is? Is it most likely still the U shaped kicker or another part of the mech slightly out of position? The arm on the kicker also seems a little loos so it sits a bit off centre. anyone experienced this before and what was it they tweaked to get it right?

#3 4 years ago
Quoted from LTG:

Does it hit the ball square, a good blow ? Or one sided a glancing blow ?
You might have to try and watch it kick, the coil firing might be different than at rest or pulling the mech with your finger.
LTG : )

Cheers, i am thinking its something along those lines as after some readjustment ive gotten a bit more consistency, but once i get one go bad, i get a couple in a row.

If someone has a SST thats fires perfectly it
Would be a great help if the could post a couple of photos of the underneath & from behind of the launcher mech so i had something to compare it to

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