(Topic ID: 269190)

Stars 2020 - new code for Stern Stars (1978)

By DickHamill

3 years ago


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  • 525 posts
  • 74 Pinsiders participating
  • Latest reply 5 days ago by DickHamill
  • Topic is favorited by 89 Pinsiders

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  • Stars Stern Electronics, 1978

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#263 3 years ago
Quoted from DickHamill:

I'm in Maine, so I'm guessing you can't be more than 6 hours from me. I'll drive it down to you.

Keep up with the incredible work!! Don't waste your time dealing with the little bitches you can never please. There are many of us that are so grateful!! Thanks for breathing new life into these classics!

2 months later
#392 3 years ago
Quoted from cfh:

From the looks of it, all the files got updated:
BallySternOS.cpp
BallySternOS.h
SelfTestAndAudit.cpp
SelfTestAndAudit.h
Stars2020.ino
Stars2020Chimes.h
SternStarsDefinitions.h
we tested it tonight. it's nice, but i guess we were hoping for a bit more. for example, the light wipe is not there. i don't quite understand why.... i mean when you get an achievement, why not just do:
for (int count=0; count<60; count++) {
BSOS_SetLampState(count, 1, 0, 500); }
it could be that simple. It would be better to add a bit more 'wipe', but even the above two lines of code, it would give a good indication something has been achieved.
Also when the spinner is good for 1000 points on the skill shot, you should probably have the two lights in front of the spinner blinking.
Thanks!

1000% on a light swipe! Great idea after an achievement... could you do one sweep front to back, then one back to front for another achievement?
I loaded up the newest code and love it.. love saving the progress of the stars for bad players like myself!!

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