Just picked up a nasty example of Stargate. Not exactly a red carpet welcome to the club but fixing it is half the fun, right? RIGHT? Ummm.
Having an oddball behavior where when the ball is kicked up out of the Sarcophagus (right orbit shot), it follows the habitrails around to the lower left and then just drains. I'm sure the kickback is supposed to be on in this circumstance, and that there's probably an opto that isn't working that triggers the kickback. Does that sound correct?
Also I had to fix that right lane drop target because it was sitting up above the playfield level when down, causing a slight bounce which would results in rejects from the guide cover a couple inches back in the lane. Looking at it underneath, there is no adjustment (like on Williams games) to change the height of that drop target. So I backed out the 3 mounting screws and put washers under each corner and snugged it back. Voila! Now the target is level and allows smooth transitions through the orbit.
Also had a bad smell coming from the game and discovered the coil for the right Horus (?) guard was getting super hot. Had to adjust the EOS switch as I assumed that it must have been staying on full power when it was raised. That seems to have done the trick.
And a few other minor fixes like snugging the coil bracket for the back left VUK, as it was inconsistent getting the ball out. Now it's perfect. And the coin door was missing the top switch which killed Tournament mode and thereby wouldn't allow Free Play. Krazy. Many fuses were wrongly sized (causing me to melt one coil with a mis-adjusted EOS switch when I changed to the fat coil stops). Shooter lane actuator broke so I soldered it back together. Dirt was embedded from let's say 21 years of use. And of course lots of bulbs were bad. But just needed a *little* TLC. Still a crappy pf but oh well.
Putting in some Pioneer 4" speakers in the back. That paper tweeter is murder on the ears! BEEP!!!!!