(Topic ID: 179820)

Stargate Odd flipper issue need some tips.

By Eddie

7 years ago



Topic Stats

  • 4 posts
  • 2 Pinsiders participating
  • Latest reply 7 years ago by Eddie
  • Topic is favorited by 1 Pinsider

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#1 7 years ago

Just got a Gottlieb Stargate in the shop for a shop job. There were many issues with switches and broken mechs.

All have been resolved but one still lingers.

Anytime the machine is on (Getting Power) Both of the right flippers can be activated with the right flipper button as if the machine was in gameplay.

I tried disconnecting both sensor boards and even out of the circuit the flippers can still be activated.

I am not familiar with system 3 this is my first in the shop.

I also installed a new right side flipper button switch assembly with new caps as the old was really shot.

I have never seen this issue on amy machine before any ideas?

#2 7 years ago

The sensor boards just read the signals going to the flippers, it doesn't affect them. I'd assume one of the contacts on the Q relay is stuck closed

#3 7 years ago
Quoted from zacaj:

The sensor boards just read the signals going to the flippers, it doesn't affect them. I'd assume one of the contacts on the Q relay is stuck closed

None of the contacts in the relay are closed I did some research and checked for that possibility.

Im getting stumped here.

#4 7 years ago

Problem solved! Some dope soldered a jumper wire from the fuse ground of flipper fuse F24 to the fuse ground of F25 WHY????????

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