Additional notes:
I had one incident last night when I had a bunch of lights quit working along the right side of the playfield. I checked again and it showed a sixth technician alert, indicating an overcurrent protection fault on node 9 (I think). After restarting the game, the problem (and the alert) went away. The game seems to run normally, although I am pretty sure the hyperspace loop is not engaging. A couple times I got strange clicks but it would not fling the ball around the loop.
With five nodes not responding, I thought it might be a loose cable connector under there, so I lifted the board and checked all the push connectors I could find. Nothing seemed loose, and it was no help. Still the same alerts.
I decided to try reloading the software, and downloded the code from Stern's website. It gave me three .spk files, with suffixes 000, 001, and 002. I saved all three files to a flash drive and tried installing it on the machine. It never seemed to recognize that I had inserted the flash drive, and the code install never started. It just sat there and did nothing. (I have updated code on my other Stern machine, so I know what the process is supposed to look like.)
Really hoping somebody can help me diagnose this. This game is totally stock, and only a week old!