(Topic ID: 196265)

STAR WARS Poll#5: How to fix the Endor-Ramp "Mode-Start Exploit!"

By Hoser

2 years ago

Topic Stats

  • 55 posts
  • 15 Pinsiders participating
  • Latest reply 2 years ago by Apollyon
  • Topic is favorited by 1 Pinsider


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Topic poll

“After Shooting a Lit Planet: Should you only be able to select Modes from THAT Planet? (Read first post for Details)”

  • Riding the "Endor" Ramp to start Death Star (and other planet) Modes feels like the easy way out. I want a bit more of a challenge. Make me to shoot the other Planets to start their modes, please. 21 votes
  • I don't care for shooting a variety shots on the playfield. I want All Mode Starts, Jackpots, and Points to be at the easiest shot to hit. The "Endor" Ramp! 15 votes

(36 votes)

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There are 55 posts in this topic. You are on page 2 of 2.
#51 2 years ago
Quoted from Frax:

I'm pretty sure this is because, IMO, multiballs are too easy to get. That's my one actual beef with the code, but it's also why I prefer mode stacking on. Ultimately, any way it's set everyone theoretically has the same opportunity. The last thing on earth you want to do for tournament play is present really good players with easier routes to have longer balls.
Unfortunately, "tournament rules" don't always equal "fun"..... getting 5 million points instead of an extra ball from a mystery award for example...


Welcome to the discussion.

#52 2 years ago
Quoted from MikeS:

Currently with mode stacking "on" it's way too easy to make it through all of the modes. Then, after you beat the Emperor you have to basically start all over by choosing a new character and play through many of these same modes again. Doing this for all 4 characters would make for an incredibly long game even with stacking left on. Most modes you'd end up having to play through 2 or 3 times. I had a great game last week where I reached Jedi Multiball and defeated the Emperor ball 1 but it was kind of a buzzkill to have to basically start the game over with a new character and have to play through many of the same modes again. Reminds me of 90's games where you have to start over again after reaching the Wizard Mode in a game.
My preference would be to have mode stacking "off" which makes the journey to Jedi MB a bit longer but instead of having to play through the entire next character's mode arc, you get spotted all of the modes that you completed with your initially character. This would mean that you would most likely only have to play 1-2 modes with each of the remaining 3 characters. Once you complete all modes using a combo of all characters (and possibly some other new requirements achieved) then there could be some kind of Ultimate Wizard mode.

This is absolutely brilliant!!!

To sum up MikeS idea:

- Default Mode-Stacking OFF
- A challenge to get to Emperor Wizard on 1st Hero
- Then Pick a new hero
- Then play all of their remaining modes (that have not already been played)
- On to next hero ...
- Eventually a Grand Wizard Mode for getting through all 4 heros!

#53 2 years ago
Quoted from Hoser:

Grand Wizard Mode


Did everything about the Sith just become crystal clear to anyone else? X_X

2 weeks later
#54 2 years ago

Does anyone know how to start video mode on the Pro? I haven't been able to figure it out yet

#55 2 years ago
Quoted from Profgrif:

Does anyone know how to start video mode on the Pro? I haven't been able to figure it out yet

Its not in the code yet. Same with lightsaber duel and midnight madness.

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