Quoted from Northstar1976:So I bought this Star Wars Premium edition, it´s a hard game indeed. I try to find rulesheets and youtube clips explaining hoe to utilize the multipliers all over the board. So far I have understood that If I hit a green one, it should increase multiplier, it does not always do that on my pin. Is that common on this game? I also undertsnd that I can hit action button to turn them off (they become red), and thereafter I can change were I want them on my playfield. Have no idea how to prolong the timers on them, even though i read that can be done. Also finally I got Video Mode with 40x on the board and scored 6 million!!! How is that even possible? I would literally buy you a coffe if you took the time to explain me how these multipliers work and if my game is broken?
I have a Prem as well, and used to have the same thought process as you. I was wrong all along, which also has hurt me in some tournies and leagues where I played some SW Pros all wrong. Similar to what is said above, here's the bullet points and strategy...
- Action Button turns the multipliers on/off. When green they're locked in and activated. When red, they can be moved but are not active.
- Counter to what you think (and what I once thought), it's not hitting the green shots that increases the multiplier. It's the 3-Bank of standups under the mini LCD that increases the shot multiplier. The 3-bank will also give Tie Fighters if there's one aligned on the mini LCD with a standup you hit.
- Hitting the 3-Bank not only adds to your multiplier, it resets the countdown clock of your multiplier. If you have multipliers built up at all and you haven't hit the 3-Bank in a bit, you'll hear that increasingly rapid beep. You have to hit the 3-Bank before the "whomp" sound at the end or it goes back to 2x.
- Max regular multiplier is 20x. Hitting the FORCE targets enough times can double multipliers, up to a max of 40x.
- The 3-Bank is dangerous, and therefore multipliers are really only important when in high scoring opportunities - 1) Video Mode, 2) Hyperspace Jackpot, 3) Planet MB's. Outside these scenarios, I don't find it worth taking my hands off the action button and risking drains. Just park the multiplier on the left ramp or Death Star shot until it's worth moving.
- In any multiball, the game is going to Autoplunge into the 3-Bank, so "skillfully draining" a few of those balls with the ball saver on will allow your multiplier to get jacked up for free. Maybe fire at the 3-Bank with another ball while ball saver is on as well. Also go for the FORCE targets in a Planet MB while ball saver is on. Your action button turning Orange is an Add-A-Ball. Use this when draining to restart your MB and also get a few free hits on the 3-Bank to juice the multiplier again.
- Higher the multiplier is worth, the fewer arrows are lit. Keep this in mind when you park the 3 arrows at low multiplier value.
- To something you said, you may think you have the multiplier on the Video Mode shot, but if you increased the multiplier before the Video Mode (to my point above), you may have crossed a threshold where one less arrow is lit, thus potentially removing it off the Hoth shot. Last night I missed out on a 40x video mode for this exact reason (I had the Endor shot lit by mistake when starting Video Mode... got a measly 10M as a result. Could've been 400M+).
- Lastly, you will be forced into Light Saber Battle. No getting around it. During the movie clip, park the multiplier on the Hoth shot as it's lit during the mode and is the final shot too. It's not life or death, but it's a good score boost vs. having it on an orbit or the Endor shot.
Try this out and report back.