(Topic ID: 296354)

Mandalorian Pro Wireforms $235 shipped. Made as requested. @Loganpinball.com

By Loganpinball

2 years ago


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  • 120 Pinsiders participating
  • Latest reply 10 months ago by yancy
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There are 593 posts in this topic. You are on page 3 of 12.
#101 2 years ago
Quoted from Loganpinball:

The hardest part is the rails. But, I have 6 long and 4 short ready. Picking the bulk order of rods up tomorrow as I ran out today. Welder is running fine now and thats a huge difference. I had to call a retired welding friend of mine to help fix it over the phone. I offered to pay him to help me build these faster and he just laughed at me. Putting these pictures up so you can see I am serious about this mod and getting them done.
[quoted image]

Man that sucks. Why did he laugh at you? Your doing an amazing job.

#102 2 years ago

I think this is a MUST have modification. You did an excellent job with this, very impressive both in thought and execution.

#103 2 years ago

I took the set out of Mando and polished them with stainless bar clay and a dremel buffer wheel. I want you guys to see how much they shine when cleaned up. They look even better. It takes a half hour to polish the set. I am selling them unpolished. I would be willing to do it, but its an added expense of time. It is not hard to do just takes time, but if you want them polished add $25. When I get to you on the list I will ask if you want them polished. Look at them next to turtles again, but polished. Looks amazing!

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#104 2 years ago
Quoted from BallyKISS1978:

Man that sucks. Why did he laugh at you? Your doing an amazing job.

Hes laughing at the request to do any work. He welded for 35 years and is happy doing nothing.

#105 2 years ago

The ramps look perfect, but you don't have to make them 100% perfect. Star Wars is a gritty, dirty, rusty, WELDED universe. You've used your skills to help people love their game even more than they did before.

You done good

#106 2 years ago
Quoted from miracleman:

The ramps look perfect, but you don't have to make them 100% perfect. Star Wars is a gritty, dirty, rusty, WELDED universe. You've used your skills to help people love their game even more than they did before.
You done good

Someone asked me about this, so I went ahead to show the difference. Heres a shot with glass on.

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#107 2 years ago

Mr. Loganpinball, Amazing work! If I could make a suggestion, just charge $225 shipped and polish them all.

#108 2 years ago

Great work!
World of difference!

#109 2 years ago
Quoted from thedarkknight77:

Mr. Loganpinball, Amazing work! If I could make a suggestion, just charge $225 shipped and polish them all.

I am open to that idea. People on the list I would like input on this. I dont want to keep changing the price, but if this works I would do $225 polished and shipped in U.S only. Pleass chime in. I dont want to create any anger or issues.

#110 2 years ago

Show a pic with the different finish. Polished vs unpolished

#111 2 years ago

I think I would be fine with the unpolished.

#112 2 years ago

I'm #26 and am fine with $225 polished and shipped!

#113 2 years ago

I’m leaning towards getting them powder coated. But polished does look fantastic!

#114 2 years ago

Didn't receive my spot in line number but I would be good with the $25 upcharge for polished.

#115 2 years ago
Quoted from Coz:

Show a pic with the different finish. Polished vs unpolished

I am only looking to cover my time. I think it would be cheaper for the buyers at $140 unpolished or $165 polished. And shipping costs to your address when there done. That makes sense to me. And that was where I ended up cost wise with labor.

Pictures. In person it is a big difference, but you can really see the difference at the ball catch.
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#116 2 years ago

Other side ball catch difference in shine. Hope this shows it.

I am sticking to $140 unpolished or $165 polished and buyers paying shipping. I think that is fair for us all. When I get your set done I will email you and you can tell me which is better for you.

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#117 2 years ago

Can you put me on the list for polished?

#118 2 years ago
Quoted from Jkaping:

I’m leaning towards getting them powder coated. But polished does look fantastic!

I was thinking about doing the same thing. Either power coat them a similar color that’s on the play field so they blend in well. Or maybe a beskar gray.

#119 2 years ago

This is unrelated to the mandalorian pro but not to this thread because Loganpinball is killing it on these custom wire form ramps. In fact the only reason I didn’t initially put a deposit on a pro is the plastic ramps. This brings me to my question. Is there a reason that stern doesn’t have the ball drop location on the roll over switch? So on Tron and Star Trek for example, the ball lands right on the roll over switch for both left and right ramps. Then you can add a cliffy so the ball is landing on metal and not wood. I hobby weld myself and if I were making them I would have the ball drop on the switch and then protect it with a cliffy. But I’m ocd so I’m sure that doesn’t matter to most pinheads.

#120 2 years ago

I hope I have a machine to put these on.

When I do, I would probably do u polished and get the powder coated. So I think having both options and buyer pay shipping is fair.

Great job. Seriously will have stern selling more pros!

#121 2 years ago
Quoted from TheHive:

This is unrelated to the mandalorian pro but not to this thread because Loganpinball is killing it on these custom wire form ramps. In fact the only reason I didn’t initially put a deposit on a pro is the plastic ramps. This brings me to my question. Is there a reason that stern doesn’t have the ball drop location on the roll over switch? So on Tron and Star Trek for example, the ball lands right on the roll over switch for both left and right ramps. Then you can add a cliffy so the ball is landing on metal and not wood. I hobby weld myself and if I were making them I would have the ball drop on the switch and then protect it with a cliffy. But I’m ocd so I’m sure that doesn’t matter to most pinheads.

Geometry is my guess. Look at the ramps line of sight to returns you would have to go over the sling to get ball to switch or create a turn in wireform. Could be cheaper too make a straight ramp too. It could be done but it would require a turn.
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#122 2 years ago

Seems unnecessary or worse if you don’t have Cliffy’s. I think they have Mylar at the drop locations which should protect the wood fine from a 2 inch drop.

#123 2 years ago

This is a great mod and must buy IMO if you’rea pro owner. Great job and an even better price!

#124 2 years ago
Quoted from TheHive:

This is unrelated to the mandalorian pro but not to this thread because Loganpinball is killing it on these custom wire form ramps. In fact the only reason I didn’t initially put a deposit on a pro is the plastic ramps. This brings me to my question. Is there a reason that stern doesn’t have the ball drop location on the roll over switch? So on Tron and Star Trek for example, the ball lands right on the roll over switch for both left and right ramps. Then you can add a cliffy so the ball is landing on metal and not wood. I hobby weld myself and if I were making them I would have the ball drop on the switch and then protect it with a cliffy. But I’m ocd so I’m sure that doesn’t matter to most pinheads.

Well for one... they don't want to use/pay for a cliffy protector. If you feed the ball higher in the inlane, the player has different reaction times to deal with.. so there is a play difference. Plus, dropping on a flat PF will cause less damage over time then dropping onto the exposed edges of the slot. And three, probably just the layout of the ramps is impacted by the endpoint. They are likely balancing all those factors and decide which they prefer.

#125 2 years ago
Quoted from Loganpinball:

Geometry is my guess. Look at the ramps line of sight to returns you would have to go over the sling to get ball to switch or create a turn in wireform. Could be cheaper too make a straight ramp too. It could be done but it would require a turn.
[quoted image]

That answers my question. ‘It’s because it’s cheaper’. Yes a turn would be required. So more materials. Waxx yes there is Mylar at the ball drop. But SS metal is a sure thing and a protector on the roll over switch with the ball landing there is just a better design IMHO. flynnibus The play is not effected because the ball lands on the PF 2 inches higher or lower. The ball hits the end of the ramp and slows down. Otherwise it would effect other titles they’ve done this on, which it does not. Anyway, doesn’t really matter. I just like things engineered for best function as well as long life. Have you played older titles where the ball drops on the playfield and it’s worn? I have. And Mylar peels eventually. Cliffy's shouldn’t even exist. (Cliffy, your awesome, and I’m glad you have steady business haha). Stern should charge more if needed and have their games protected from the factory; scoops, shooter lanes, ball drops, etc.

Not trying to get on a different subject here pin friends! Keep up the solid work @loganpinball. I’m thankful to be #30 on the list for your ramps.

#126 2 years ago

It'd be neat to see a gameplay video with your ramps in the game.

#127 2 years ago

What a nice side job. The wife, "You've been playing too much Mando pinball." OP, "I'm play testing every ramp, woman. I have to make sure everying is perfect." Wife, "I'm going to Target."

#128 2 years ago
Quoted from TheHive:

This is unrelated to the mandalorian pro but not to this thread because Loganpinball is killing it on these custom wire form ramps. In fact the only reason I didn’t initially put a deposit on a pro is the plastic ramps. This brings me to my question. Is there a reason that stern doesn’t have the ball drop location on the roll over switch? So on Tron and Star Trek for example, the ball lands right on the roll over switch for both left and right ramps. Then you can add a cliffy so the ball is landing on metal and not wood. I hobby weld myself and if I were making them I would have the ball drop on the switch and then protect it with a cliffy. But I’m ocd so I’m sure that doesn’t matter to most pinheads.

The cliffy's on the inlane switches are a nightmare on location. The balls are forever getting stuck. I'm guessing most people have them in home environments where there is not as much play. Talk about ball hangups!!!

#129 2 years ago
Quoted from drypaint:

The cliffy's on the inlane switches are a nightmare on location. The balls are forever getting stuck. I'm guessing most people have them in home environments where there is not as much play. Talk about ball hangups!!!

Interesting! I’ve had them on a few pins and never seen them get stuck there.

#130 2 years ago
Quoted from miracleman:

It'd be neat to see a gameplay video with your ramps in the game.

You got me to build a rig! Video will follow.

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#131 2 years ago

Video of wireforms in play.

#132 2 years ago

Those are slicker than greased owl snot!

#133 2 years ago
Quoted from chooch:

When I played the pro on location I thought those clear ramps were horrible and blocked the view of the PF. I don't mind plastic ramps along the side of the PF but when they start to cross they should be wireforms.

What I noticed is how much those plastic ramps flexed when the ball was traveling across them. And I sucked so it was always just a single ball, I can't imagine how flexy it would be during a multiball with a good player that can repeat ramp shots. I get that this 3 trim level deal is working for them but we may have finally hit the "too downsized" point with those ramps. A shame because otherwise the Pro seems really nice and easy to live with.

#134 2 years ago
Quoted from TheHive:

flynnibus The play is not effected because the ball lands on the PF 2 inches higher or lower. The ball hits the end of the ramp and slows down. Otherwise it would effect other titles they’ve done this on, which it does not

It does - have you not noticed not all games play the same with inlane feeds and speeds? Giving you 2 more inches of travel before the flipper most definiately impacts how the game plays. It's not about 'right or wrong' in this regard - it's just a factor in how the game plays.

Quoted from TheHive:

Anyway, doesn’t really matter. I just like things engineered for best function as well as long life. Have you played older titles where the ball drops on the playfield and it’s worn? I have. And Mylar peels eventually.

Hit a sheet of wood on the edge vs hitting it on the flat surface. The flat surface will hold up better.

#135 2 years ago
Quoted from Loganpinball:

Video of wireforms in play.

Well that is pretty awesome.

#136 2 years ago
Quoted from Loganpinball:

Video of wireforms in play.

Your ramps play great @loganpinball! Nice work! And nice little phone rig you build also haha

#137 2 years ago
Quoted from Loganpinball:

Video of wireforms in play.

Great video, thanks as this looks amazing with the extra stabilization you added.

Nice work.

#138 2 years ago
Quoted from viper001:

What I noticed is how much those plastic ramps flexed when the ball was traveling across them. And I sucked so it was always just a single ball, I can't imagine how flexy it would be during a multiball with a good player that can repeat ramp shots. I get that this 3 trim level deal is working for them but we may have finally hit the "too downsized" point with those ramps. A shame because otherwise the Pro seems really nice and easy to live with.

Not sure if the premium or le’s will act the same as my pro prior to the bracket. Playing it I saw them moving side to side. That bracket locks them into place and the balls fly across with great speed. Just picked up the order of stainless. I will build every set requested as best that I can in a timely manner. If your at the later part of list, please be patient. I will build them all!

#139 2 years ago
Quoted from viper001:

What I noticed is how much those plastic ramps flexed when the ball was traveling across them. And I sucked so it was always just a single ball, I can't imagine how flexy it would be during a multiball with a good player that can repeat ramp shots. I get that this 3 trim level deal is working for them but we may have finally hit the "too downsized" point with those ramps. A shame because otherwise the Pro seems really nice and easy to live with.

They don't flex - they can move in their mounts. The Ramp return is not rigidly mounted. It uses a metal flap to slide into the ramp mounted to the PF. This has approx 1/8" of play side to side.

If you want to talk about cost engineering... you should look at the bracket that mounts the ramp to the underside of the PF. It's now a Y shaped bracket so the ramp entrance can be held to the PF by just one threaded post instead of two.

#140 2 years ago
Quoted from Loganpinball:

Video of wireforms in play.

Maybe I'm just fooled by the sweet sound of ball on rail, but those seem faster than plastic ramps. You're a saint for making these. My new favorite thread, and I don't even have a Mando. I hope everyone I know buys a set though, so I don't have to play with ViewBlockers™.

#141 2 years ago

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This is a vacation?

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#142 2 years ago

Push through it man, you're going to kick so much ass with these at pinfest.

#143 2 years ago

This is where you end up with using 250 feet. All shaped and ready to be welded together. Putting this down as a reference point of materials for my benefit.

Long rail lower = 11
Short rail lower = 10
Ball guide long = 20
Ball guide short = 22
Long wall = 18
Short wall = 19
Flasher bracket = 18

Previous rod stock:

In progress.
6 Long rail lower ready
4 Short rail lower ready

Completed.
3 long
3 short
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#144 2 years ago

I just went through all of my emails to make sure I replied to everyone. I hit daily message limit. I have noted the names I need to reply to and will be sending you info soon.

I will be mailing out the first (5) sets prior to Pinfest. And like I said I want to bring atleast 10 sets to the show at the last week of July. If I can get more than 10 made prior I will be very happy to send them along too. Thanks again for the interest. The Pro Model Rules! Its just as good as Deadpool pro. Sure theres a bump up in the other models, but its really a blast at pro level.

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#145 2 years ago
Quoted from Loganpinball:

Video of wireforms in play.

Well Done!

The place where the ball lands on the playfield is definitely gonna need one or two mylar circles there.

#146 2 years ago
Quoted from Loganpinball:

I just went through all of my emails to make sure I replied to everyone. I hit daily message limit. I have noted the names I need to reply to and will be sending you info soon.
I will be mailing out the first (5) sets prior to Pinfest. And like I said I want to bring atleast 10 sets to the show at the last week of July. If I can get more than 10 made prior I will be very happy to send them along too. Thanks again for the interest. The Pro Model Rules! Its just as good as Deadpool pro. Sure theres a bump up in the other models, but its really a blast at pro level.
[quoted image]

For Pinfest, polish and sell them for $250 each. I’d be really surprised if you didn’t sell all 10 sets.

#147 2 years ago

Stern owes you money. Those plastic ramps were the stupidest idea.

#148 2 years ago
Quoted from miracleman:

Well Done!
The place where the ball lands on the playfield is definitely gonna need one or two mylar circles there.

Stern has them already installed.

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#149 2 years ago
Quoted from Multiballmaniac1:

Stern owes you money. Those plastic ramps were the stupidest idea.

So true!! It’s weird that they put wire form on other pro titles like turtles and AIQ but not mando? Stern: “Guys, can we get away with plastic ramps on turtles and AIQ pros?! I guess we better put wire forms on these ones because of ramp angles and such. Mando pro?, nah throw plastic on there. It’ll work out fine, they’re straight.”

The plastic ramps suck new. Wait until after a few thousand plays and there all hazy. ‍♂️

#150 2 years ago
Quoted from miracleman:

Well Done!
The place where the ball lands on the playfield is definitely gonna need one or two mylar circles there.

Does it drop from higher height with those wireforms?

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