(Topic ID: 195892)

Star Wars LE Problems and Solutions

By Talon2000

6 years ago


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  • Latest reply 78 days ago by D-Gottlieb
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#31 6 years ago
Quoted from Da-Shaker:

I'm excited and need to get one soon. I just want to hear if there's anymore problems with the hyper loop. I'll be pay attention to this forum for sure. I don't think the premiums are available till September.

Pay attention to the playfield ghosting and clearcoat issues and their resolutions here also.

1 month later
#49 6 years ago
Quoted from beelzeboob:

I've gotten three balls going at once on the hyperloop. But I've found that if the ball you add up the ramp goes up just as a ball comes zipping around, it'll interrupt the flow of the hyperloop and it will cause the balls to just slow down until they fall out the front. It's not a bug, and there's nothing you can really do about it (it's basic physics, after all), but it still sucks.

Shouldn't there be an accelerator directly under wherever ball is launched onto the loop? Not so much adding one now but back during design days, the decision of how the hyperloop would work should have uncovered this issue and the layout should have been altered to accommodate. When I hear there is nothing Stern can do to resolve a new ball being added effecting balls already in the loop, I think they should have designed it correctly the first time to prevent this from occurring. This does not happen ib HS2 super charger, which was also designed by Steve Ritchie and it happens to be a cool feature.

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