Quoted from kidforce7:Are balls supposed to lock in the Death Star at some point? when? how?
Nope. If you've got the LE the balls "lock" in the hyperloop at the beginning of hyperspace multiball (you load balls into the hyperloop where they continue to circulate, and then trigger the start of the multiball, at which point they're all released -- this is based on me watching Dead Flip videos so I can't promise I'm 100% correct on how it works). But there's no physical ball lock within the Death Star.
Quoted from kidforce7:Are there magnets in this game in front of the force targets? I thought there were supposed to be. Maybe I'm wrong. It was too late last night for me to care and to lift up the playfield...
Nope. Those were a rumored feature (maybe seen on early leaked schematics or something?) but there are no playfield magnets on either the Pro or the LE. Only magnets in the LE are for the hyperloop to make the ball circulate (they're part of the hyperloop mechanism, are located behind the backboard, and don't interact with the balls you're knocking around on the playfield).
Quoted from kidforce7:I played prob 15 games on my LE last night and I'm so thoroughly disappointed in this LE. Star Wars Pro isn't a great table to me and the lack of difference in the LE is just saddening. As a huge Star Wars fan, and a pretty good pinball player, I was hoping that this Star Wars table would be the one that breaks the curse of bad Star Wars machines... nope. This game should have set the bar so high on what pinball machines strive to be. I'm already wanting to trade mine out. =/
Sorry man, hope it grows on you over time if you don't sell/trade it right away (though based on your stated expectations that may not be in the cards). FWIW, I was a little underwhelmed by the Pro my first time or two playing it but enjoy it much more now that I've got some ideas on how to attack it.
Regardless, thanks for sharing your impressions.