I'm having two issues with my Premium SW machine running 0.93:
1. The balls do not stay locked in the hyperspace loop. They usually go around 5 times or so (sometimes more, sometimes less) before falling out. It looks like they hit the top of the accelerator input tunnel (the metal, not the plastic cover) after going through the Death Star and then fall back down the fork ramp (see picture). I've tried adjusting the height of the wire ramp that goes through Death Star, but still can't get the balls to fly through endlessly like they should in service mode. Contacted Stern and sent pictures. Waiting to hear back. Any suggestions on adjustments I can make?
2. The ball bounces up and over the flipper way too often. Mostly happens when the flying through the inner loops (coming from either side) and moving very quickly. Any idea what I can do to prevent this?
Any help on these would be greatly appreciated!
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