Quoted from Ranhorton:
Have you gone through the switch tests in the test features?
Also, is there a shield test in the game you can run?
All switches are good. I’ve checked them manually and there are no switches that come up bad in “read test report”, only a few lamps.
There is not a shield test but in solenoid test there is a shield power and a shield hold, same as the flipper power and flipper hold. In flipper power, the flipper strongly engages, and in flipper hold you can hear the flipper attempting to engage, whereas shield power strongly engages the shield but you can’t hear anything during shield hold. I don’t think that makes a difference because the shield engaging (going up) is not the problem, it doesn’t go down. If I were to open the coin door to remove power, the shield will go down and when I close it, the shield stays down and plays correctly until the shield goes back up, and does not go back down.
Quoted from erak:Hi, if you just got the game....Also check the game settings to see if the game is set to hard. That would require more center shots to lift the shield. To start modes. And if it is set to side target hits count towards shield hits in settings too.
And check the shield opto switches. They may test good in switch test by breaking the beam but if you roll a ball past quickly they might not register. I had this problem with my SWE1 when I had it. Replacing the optos fixed it.
Thanks for the reply erak – the problem is not lifting the shield, the shield lifts but does not come down, so you can’t go through the process of hitting the shield to lift it. You always go past the shield and into the eject hole. When you pass the optos in front of the shield, it acts and scores as though you’ve hit it but it goes into the eject hole and back down the ramp, so it takes longer to actually accomplish hitting the shield.
All optos are good as well as all switches.
There is only one switch in the back of the shield assembly which in this diagram is switch 12, there is no switch 16. That switch is #57 (Shield up) in the switch matrix which works perfectly.
Quoted from rkahr:Gabe,
Like Ranhorton and you I had problems with this mechanism when I got my SWE1. I had to fix several problems... First, the diode on the switch that senses whether the fence is "up" or "down" was cracked so I replaced it. Second, the long rod that connects the fence to the solenoid had a small lip that had formed from use where the two pieces meet. The mechanism was "hanging" on this metal lip. I replaced the rod with one that was in stock at Marco... did a quick peek at their site and I think it is part #04-12627.1 and it is still in stock, but check the manual before buying. Third, the switch that senses whether the fence is "up or "down" was mis-triggering and confusing the game. It is held in place by two screws so I put a washer between the switch and each mount hole to create an extra 32nd inch of separation. I liked my washer solution because it was 100% removable if it didn't work. Combined all these things got it working and it's been reliable for about 8 months now... but granted only light home use.
I guess my point/advise is there is a lot of mechanical stuff happening with that fence and that thing gets used constantly through gameplay, so I'd encourage you to ensure the mechanical is right before suspecting software or something not directly associated with the mechanism. Actuate the mechanism slowly by hand and feel how smooth (or not) the motion is. Listen for the switch to engage/disengage. For me it was a very slow process.
-Rob
-visit http://www.kahr.us to get my daughterboard that helps fix WPC pinball resets or for my Pinball 2000 H+V video sync combiner kit
Thanks for the reply rkahr – I know the shield up switch is functioning correctly and there are no mechanical hangups as the shield falls perfectly when I remove playfield power (by opening the coin door interlock), and the switch registers correctly in switch test when up (and off when down). Plus by manually moving the shield up and down you can see and hear the switch working correctly. The shield just does not want to power down to drop when it is supposed to. The only thing I can think of is a switch is not triggering the power down or the cpu never signals the power down.