Quoted from Rob_G:- Have some mode with the ball trapped on the magnet, but with the target up, maybe needing several hits for a 2 ball multiball. How long can the magnet hold the ball before heating becomes an issue?
Vengeance Multiball starts the mode like this with a ball on the magnet that you have to hit to start multiball (or hit ramps, or eventually it times out and releases the ball from the magnet).
Quoted from Rob_G:- Have the magnet throw the ball into the kicker for a speedier exit sometimes.
Not sure I'd like that... When doing the Vengeance Battle it throws balls out of there with the kicker like a railgun and there's a pretty high probability of airballs because of it. Maybe more use of the kicker when in non-multiball modes would be fine, but during multiball on mine I'm surprised it hasn't broken the glass yet. I sometimes even get balls flying right over the flippers. Yeah, the game is supposed to be on the wild side - and I'm okay with that. Just maybe not any more wilder.