Quoted from Shapeshifter:So, succinctly you are asking for Lyman to join the ST code team?
Agree in that the basics are there but there are not enough cool rewards for doing things and then risk v reward as in Crank it Up.
Maybe after 3 in a row, need a bonus that is collected via punch button or continued - let it build up? Anyway code really needs work - don't mind waiting as long as it rocks!
Haha! I think ANYONE would love for Lyman to join EVERY game code team, but I don't think Lyman is necessary to make the needed adjustments on ST code.
Truth be told; after playing a good solid 3 straight hours of MET the other day with 1.5 code, I wasn't blown away by it. Certainly not jizzing all over myself as some seem to be over the CIU modes. I'm not trying to start a flame war people....different strokes for different folks. MET is a great game and the update made it better, but you'd think by reading some of the reviews that it was the 2nd coming of Christ in pinball form. I'm sure if I were a MET owner that the update would have meant a little more; just like XM code meant more to me because of the roller coaster ride of owning it. Anywho, this isn't the thread for that, sorry.....
Point being is that I'm not specifically talking about adding something just like CIU in function, but in "spirit" I guess. A mode(s) that the player can always work towards, no matter what mode they are in, that stacks with ANYTHING. The game needs some side goals to go for.