(Topic ID: 121878)

Star Trek v1.61 bugs

By pinballophobe

9 years ago


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  • 352 posts
  • 87 Pinsiders participating
  • Latest reply 5 years ago by ectobar
  • Topic is favorited by 20 Pinsiders

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#17 9 years ago

Software is software. Either it happens to everyone, or there's a physical component. The auto starting mission thing isn't new, it's happened in the past. Always a switch problem. The new code may be more sensitive, so a borderline switch has turned into an active problem.

#20 9 years ago
Quoted from pinballophobe:

I have never experienced auto launch mission with the VUK on KB until v1.61. And then to experience it in back to back games last night on v1.61.
If happens fast. The moment I shoot the ball into the VUK to end the KB. I hear "the base is the other way" and the ball shoots out. The dmd shows bones and Kirk running thru the jungle. There is no voice saying "select a mission"

Yes, but if it was a true software bug we'd all see it. Meanwhile people have had the exact same issue as that already, in older code. Was a switch problem.

Things can manifest during software updates, but it doesn't mean they're software bugs per se.

If it's software can you duplicate it every time with a particular order of things? Then other people could try it too.

#25 9 years ago
Quoted from pinballophobe:

If It were a switch. It would happen more randomly ex ball 3 lock. KM would start ASAP or other last shot mission ball in VUK. This isn't happening while the machine is going crazy with the vengence shaking or where 3 balls are being hit all over the place causing vibration or I'm beating on the flippers.

And yet, look above, it was his opto. This is something we've seen before, it's not a software bug. Or at least not a pure software bug, maybe the new code is more sensitive to optos for instance.

#109 9 years ago

It takes more planning to get a gold medal on Space Jump. You need to hit 6 shots before the Vengeance, then you'll get a gold.

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