(Topic ID: 121878)

Star Trek v1.61 bugs

By pinballophobe

9 years ago


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  • 352 posts
  • 87 Pinsiders participating
  • Latest reply 5 years ago by ectobar
  • Topic is favorited by 20 Pinsiders

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#150 8 years ago

Darn, again I think my STLE isn't doing it correct, it won't let me finish Level II missions in certain circumstances. here is what I remember:
1: completed all Level I missions
2: Started Primd Directeve II
3: 3 shots or so remaining in PDII
4: Started Vengenge Multiball
5: Made a lot of ramp shots, including the PDII ones
6: 2 balls drained, 1 ball in play
7: PDII is still running, saying one shot to finish but not one ramp is lit.
8: With the same ball, several ramps were shot again, but PDII still saying one more shot to finish
9: Drain
10: at ball launch, there is no option to select a mission, instead PDII lites again while away team is lit.
11: to start PDII I first need to activate it by hitting the away-team
12: Hit the away-team, PD-II activated, not one shot is lit
13: Hitting ramps but still no progress on PD-II, it does seem to score thoug..
14: After some time, without making progress in PD-II while hitting ramps over and over, away-team lites again and the story starts all over.

From this point onwards there is no escape from this loop and thus impossible to progress in the game.
Am I really the only one with this ''bug'' or am I missing something in the rules??
This is the same behavior as I reported on 1.50 code. I thought it was fixed
Please advice...

#152 8 years ago
Quoted from Rob_G:

Are you sure the last shot isn't the warp ramp? A lot of people miss that because of where the insert is actually located and that it doesn't light up very well (stock).
Rob

I am pretty sure I made the warp several times as well. But let's say I miss the warp, is it normal behavior that PD-II times out and therefor starts the same mission again by hitting away-team?

#153 8 years ago

without any ramp lit?

#155 8 years ago
Quoted from VolunteerPin:

This is VERY similar to what happened to me. Did you notice if your warp ramp was lit for a shot? This did not feel 'as intended' when I hit this road block. It was suggested to me on the last page that I didn't see my warp ramp lit which is a distinct possibility...just don't know.

My Warp ramp does lite up in the middle of the LevelII missions but it goes off during the situation i described earlier. There is just no ramp lit while mission asks or should I say asked for one more shot.
I am now starting to think that maybe I have an opto problem on Warp ramp. Perhaps sometimes it won't register...
In any case I believe it only happens right after or during a multiball.

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