(Topic ID: 121878)

Star Trek v1.61 bugs

By pinballophobe

9 years ago


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  • 352 posts
  • 87 Pinsiders participating
  • Latest reply 5 years ago by ectobar
  • Topic is favorited by 20 Pinsiders

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#314 6 years ago

Def no EB when entering KM, just part of the light show.

1 month later
#335 6 years ago
Quoted from Rob_G:

Nero 2 and at least 1 other mission (maybe 2 other) have a bug where the insert blink rate is attached to a timer, but the missions don't run off a timer. End result is the mission shot inserts eventually become a fast flicker. There is a nero 2 timer setting which lets you change the timer, but the mission doesn't actually use a timer.
Rob

pretty sure they blink faster as you run out of time to make the combos then they reset...

cause you can hit one of each of the 3 pairs of shots (left lock/left orbit, left ramp/vengeance, right ramp/right orbit) and on the final one you get a bonus jackpot...

never ever have had the GAT switch not register with my pro fwiw

1 month later
#341 5 years ago

damn didnt fix the black hole award stuff

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