(Topic ID: 121649)

Star Trek v1.6 code - bugs and observations

By jfh

9 years ago


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#75 9 years ago
Quoted from Rocky-Apollo:

just one thing that I find unusual.
When doing warp 9.9 with 2 balls and the mission is launched pinball chosen alone and it is detrimental to the strategy. I wanted to stack ramps super super spinner and pinball did not choose the right choice when I was 4 made missions.
otherwise it is too good this pinball

971805_10151424896140509_902075429_n.jpg (Click image to enlarge)

Yes the whole reward for 9.9 is pretty weak and just encourages a strategy of avoiding the warp ramp at certain times. How about Super Ramp multiball which can also be brought into an existing multiball. Add some strategy rather than subtracting it!

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