Star Trek Pro vs Iron Man Vault vs TNA

(Topic ID: 225078)

Star Trek Pro vs Iron Man Vault vs TNA


By pcprogrammer

6 months ago



Topic Stats

  • 87 posts
  • 37 Pinsiders participating
  • Latest reply 6 months ago by NorCalRealtor
  • Topic is favorited by 2 Pinsiders

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Topic poll

“Which pin would you purchase?”

  • Star Trek Pro or Premium 72 votes
    46%
  • Iron Man 48 votes
    31%
  • TNA 37 votes
    24%

(157 votes)

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There are 87 posts in this topic. You are on page 2 of 2.
#51 6 months ago
Quoted from frunch:

This got me thinking perhaps they have a BDK/BM66 kind of thing lined up for Tron. Same playfield with new art and a couple new/different features, plus the lcd panel...that would be a smash hit for them if done right.

Yea, but you can't change the music, that is what makes this pin so special right now.

#52 6 months ago
Quoted from pcprogrammer:

Yea, but you can't change the music, that is what makes this pin so special right now.

Good point. Tron pinball without Daft Punk could still be good but it wouldn't be *amazing* as it is with it. A good soundtrack really can propel the player's experience.

That would also be a reason why I'd recommend giving TNA a chance sometime. The guy who designed the game also wrote/recorded the (awesome, imo) soundtrack for it, and even made a custom stereo to make the game sound amazing. That, and the co-op multiplayer and team vs. team multiplayer since it sounds like you'll be playing with your family a lot. Best plan in my opinion is IM for now, and TNA further down the road when it's more readily available.

#53 6 months ago

I have owned them all. TNA is best for you IMHO, esp if the family is all into it. I saw you guys playing on route last Sunday and the whole family seemed really into TNA. Did you play any CoOP games with all 4 of you working together to destroy the game?

Also, for the poll... Pinside historically has a bunch of people that are hardcore on ST (esp defenders of the premium/LE looking to dump and hoping they will eventually stop loosing value on the secondary market), so that will almost always skew a poll like this. Too many defenders of the game they own rather than purely judging on what they really feel is best for you in their opinion.

Ironman would be my second choice for you based on what you seem to like in pinball.

ST would be a distant 3rd. You have already been down that road and it did not stick for a reason.

#54 6 months ago

TNA has some demerits it still has a lot of great aspects.

Some people love it so I may too.
Great lighting effects.
Great music.
Great multi player game.
Shorter game type.
Great theme.

Some weaknesses:
Limited shots.
May tend to play the same way all the time.

On the whole TNA seems like a good choice but so does IM which you can get for less money.

Regarding Tron, I’d say IM is very similar with good callouts music theme and poor DMD clips from the movie. I’d call IM a poor man’s Tron.

#55 6 months ago
Quoted from rai:

Limited shots.

TNA has 13 shots from the main pf. 7 more shots from the upper. 20 total shots from 3 flippers.
IM has 18 total shots from 2 flippers.
ST has 21 total shots from 3 flippers.

All 3 games are very similar in number of shots. Someone at one point came up with this narrative that TNA has limited shots when in reality it has similar amount of shots as every modern game.

#56 6 months ago

I think TNA would be a mistake.

Quoted from Whysnow:

TNA has 13 shots from the main pf. 7 more shots from the upper. 20 total shots from 3 flippers.
IM has 18 total shots from 2 flippers.
ST has 21 total shots from 3 flippers.
All 3 games are very similar in number of shots. Someone at one point came up with this narrative that TNA has limited shots when in reality it has similar amount of shots as every modern game.

Lol. TNA feels like 4 shots. It don't care how many targets there are. A standup bank is not a bunch of shots. Does a center drain count too? What about if ball-save is on?

Let's start a new category of "feels like" shots then.

IM is also punishing. Not a casual player friendly game. Lots of cabinet slapping and nudging to play well.

EDIT: Welp, apparently my "feels like" joke became reality and I've created a category. Hopefully this winds up on a podcast.

#57 6 months ago
Quoted from Whysnow:

TNA has 13 shots from the main pf. 7 more shots from the upper. 20 total shots from 3 flippers.
IM has 18 total shots from 2 flippers.
ST has 21 total shots from 3 flippers.
All 3 games are very similar in number of shots. Someone at one point came up with this narrative that TNA has limited shots when in reality it has similar amount of shots as every modern game.

Lots of people consider ‘shots’ being different than stand up targets (at least I do).

All shots are not created equal. Is the lock target or spider sense target at important or fun to hit as the three ramps on SM?

IM has : 6 (non-target shots)

2 orbits
2 ramps
1 Center orbit
1 War Machine kick back

The remaining are stand up (drone, whiplash, monger).

TNA has 4 (non-target shots)
2 orbits
1 scoop
1 drop target area

————

So IM has 50% more non-target shots.

#58 6 months ago
Quoted from Whysnow:

TNA has 13 shots from the main pf. 7 more shots from the upper. 20 total shots from 3 flippers.

Why stop there? Let's add in the 2nd drop, 3rd drop, and that scoop in the back of the drops for a new total of 23 shots!

#59 6 months ago

I have not played a ton of TNA so not trying to be the worlds authority on TNA but the upper play field takes up let’s say a third of the entire game area? You flip the ball hit something or not and then the ball drains to the lower PF. It’s not like these shots are monumental not like you are trying to hit the center spinner on IM for 40M point shot probably a 4 year old can hit some targets up there by accident or randomly and get rewarded.

Much like the upper PF on Woz or the lower PF on AcDc which are a subplot of the game. AcDc completely does away with the lower PF on some versions that’s how unimportant it is.

I’m not attacking TNA still want one but I’m just pointing out what some people might call a weakness.

#60 6 months ago
Quoted from lodgingdolphin:

Why stop there? Let's add in the 2nd drop, 3rd drop, and that scoop in the back of the drops for a new total of 23 shots!

Seven shots on the upper PF?

#61 6 months ago
Quoted from rai:

Lots of people consider ‘shots’ being different than stand up targets (at least I do).

fair enough if that is how you play pinball and think about it. I can totally understand "feel" of a shot as being your qualifier for a shot.

In most case I guess I would agree, esp if a game has four standups in a bank and you can hit any one of them to award the shot (i.e. Whiplash you can hit either and in fact they are angled for that reason). TNA each standup is a specific shot and programmed into the game with the need to hit specific shots so I personally think they all feel really different, esp in actual game play. For example, I can promise you when you are on reactor 5 and all you have let is the "D" target, it feels extremely different then the "R" target in that same bank.

If you really want to think of shots as how they "feel" then I would say TNA has 11 main shot "feels"
Left RAD targets (in progressively harder to hit as you go down)
Left orbit/ spinner (man this feels great to hit, esp in combo and when supper spinner is rocking)
Red block targets (one on each side but they feel similar to me with a nigh deflecting hit to be safe and often the easiest feeling shot for me)
Left scoop (love this sound, feel, challenge, and speed of return)
Keypad standup bank (in your face and all 3 targets feel similar but I treat them different as the outside can be glanced easier and center can be death)
Drop 1 (beautiful either forehand or back hand and the return bounce is quick due to position at front of channel)
Drop 2 (I prefer forehand for this and the channel often makes it a less predictable return)
Drop 3 (I prefer back hand and the channel tends to have enough space for a predictable and smooth exit)
Right Scoop (oh so satisfying to hit, the sound followed by the drop resets in mutli is music to my ears and feels amazing; also the return speed is completely different thane the drop inlines)
Right Orbit (probably my most challenging shot but butter smooth)
Right pop bumper smash (k-thunk sound of hitting this to vlow a reactor is like none other)

#62 6 months ago

I own TNA, great game, plenty to do, it has 4 main shots.

#63 6 months ago
Quoted from rai:

I have not played a ton of TNA so not trying to be the worlds authority on TNA but the upper play field takes up let’s say a third of the entire game area? You flip the ball hit something or not and then the ball drains to the lower PF. It’s not like these shots are monumental not like you are trying to hit the center spinner on IM for 40M point shot probably a 4 year old can hit some targets up there by accident or randomly and get rewarded.
Much like the upper PF on Woz or the lower PF on AcDc which are a subplot of the game. AcDc completely does away with the lower PF on some versions that’s how unimportant it is.
I’m not attacking TNA still want one but I’m just pointing out what some people might call a weakness.

This response makes it obvious you have not played the game much. Not trying to be a dick here and you are entitled to your opinion, but yes shooting top lanes from upper pf and hitting standups in upper pf are extremely important when going for big points and all very makeable and controlled shots.

I suggest getting a nights session on the game with someone that can show you the ropes and explain on the fly. The speed of the game can make you miss the importance of each shot if you are just too busy reacting and slapping the ball around.

#64 6 months ago

I think you have wanted a Premium Star Trek for months now. I don't see that itch going away. If you get IM or TNA, you will be thinking to yourself-why didn't I just get ST like I wanted? I think you should pop for a ST LE-just to get it out of your system(should be able to sell for what you purchased for at later date). By the way I also think you need to consider Star Wars-it is stellar!

#65 6 months ago

now for IM feel of shots, I put it at 10 main "feel shots"

Left bank are all similar in feel
Left orbit is great and smooth/satisfying to blast
War machine with the in your face return
Left ramp is so much fun and the exact right amount of smoothness and need of clean shot
Center spinner is tight feeling when you need it but not so important most of the time
Whiplash while 2 targets they dont feel any differnet and either functions the same.
Right ramp actually feels very simialer to left but just opposing flipper. I actually think its beast feature is the tie in to other ramp and hitting them alternating on the fly is super fun!
Right spinner/orbit feels similar to left but nice and clean also
Right target bank all feel similar.

IM again has similar number of "feel" shots as TNA. However, for me personally IM is more bilaterally divided in design so I find the right and left sides of the game feel similar and I take points away for that (i.e. left and right orbit, left and right target banks, left and right ramps are similar feel, just opposite sides of pf). This bilateral design is part of the appear for the game, but to me it 'feels' much less diverse in shot type than a game like TNA.

#66 6 months ago
Quoted from jgentry:

I own TNA, great game, plenty to do, it has 4 main shots.

I also own the game and this is my sentiment exactly.

#67 6 months ago
Quoted from Whysnow:

now for IM feel of shots, I put it at 10 main "feel shots"
Left bank are all similar in feel
Left orbit is great and smooth/satisfying to blast
War machine with the in your face return
Left ramp is so much fun and the exact right amount of smoothness and need of clean shot
Center spinner is tight feeling when you need it but not so important most of the time
Whiplash while 2 targets they dont feel any differnet and either functions the same.
Right ramp actually feels very simialer to left but just opposing flipper. I actually think its beast feature is the tie in to other ramp and hitting them alternating on the fly is super fun!
Right spinner/orbit feels similar to left but nice and clean also
Right target bank all feel similar.
IM again has similar number of "feel" shots as TNA. However, for me personally IM is more bilaterally divided in design so I find the right and left sides of the game feel similar and I take points away for that (i.e. left and right orbit, left and right target banks, left and right ramps are similar feel, just opposite sides of pf). This bilateral design is part of the appear for the game, but to me it 'feels' much less diverse in shot type than a game like TNA.

I love TNA, IM, and ST, all great games. IM has 7 shots, ST has 8 if I remember correctly and TNA has 4. No clue what you mean when you say feel shots and that you are subtracting from IM's shots because it is bilateral. It is no more bilateral then TNA and a shot/defined ball path is a shot. You don't get to remove one because its a "feel shot"

If anything TNA is much more bilateral. 4 shots, the orbits are essentially the same, the scoop and the drops are very close to in the same spots as well. Very similar positioned shots from either flipper.

#68 6 months ago
Quoted from TheNoTrashCougar:

I vote Iron Man, you can get it cheaper than a TNA and can get it right away. There will be more TNAs for sale on the secondary market eventually as more and more people get theirs if you ever decide you want one later on. I don't really get the adrenaline rush from Star Trek that I do IM and TNA. I mean, you could always put in a deposit for a TNA and then get an Iron Man now with the rest of the money.
--Scott

Do you have a TNA in your collection? I ask as you seem to talk about it quite a bit.

Brad

#69 6 months ago

I’m not against TNA, I may buy one. I’m just saying there are other great games and saying that does not mean TNA is not great as well. It’s in the discussion certainly for this thread.

I’m planning to play TNA at my friends house but we have to sync up our schedule.

#70 6 months ago
Quoted from jgentry:

I love TNA, IM, and ST, all great games. IM has 7 shots, ST has 8 if I remember correctly and TNA has 4. No clue what you mean when you say feel shots and that you are subtracting from IM's shots because it is bilateral. It is no more bilateral then TNA and a shot/defined ball path is a shot. You don't get to remove one because its a "feel shot"
If anything TNA is much more bilateral. 4 shots, the orbits are essentially the same, the scoop and the drops are very close to in the same spots as well. Very similar positioned shots from either flipper.

we can agree to disagree.

I did not state the "feel" idea but I can get behind it and understand how people perceive shots based on fell. Also just pointing out how TNA has lots of "feels"

Orbits feel completely different on TNA. I think everyone will say the left is easier to hit than the right and on different flipper position. Scoops are completely different on R and L also (both position and depth of field and return)

#71 6 months ago
Quoted from rai:

I’m just saying there are other great games and saying that does not mean TNA is not great as well. It’s in the discussion certainly for this thread.

for sure, 100%

I think all 3 games in discussion here are super fun. We are splitting hairs and just having fun discussing.

I still think you cant go wrong with either. For the OP, I personally suggest TNA as I think the family will really love the Co-Op and that is a big sell in this case. Great to get the family playing together.

#72 6 months ago

I’m certainly able to change my opinion.

I was mildly against Woz and TWD on first impressions but now love both.

I was more against Woz during the initial year or two it was out especially on location but in a home environment I love it.

#73 6 months ago
Quoted from Whysnow:

for sure, 100%
I think all 3 games in discussion here are super fun. We are splitting hairs and just having fun discussing.
I still think you cant go wrong with either. For the OP, I personally suggest TNA as I think the family will really love the Co-Op and that is a big sell in this case. Great to get the family playing together.

Yea, that Co-Op has got me thinking about it. We all thought TNA was fun, my wife said "put us on the list" while we were there. I did explain to her it would be 8 to 10 months probably before we could get one.

I was trying to see if she changed her mind about TWD, we played that too when we were there, I don't think she will ever want that one but I really do, the artwork is what she doesn't like.

I know the entire family would like Iron Man. We played it at MGC a few years ago.

Star Trek is my own "want". I think everyone in my family would play it. I didn't really sell the Pro because I didn't like it, we only had that one pin at the time and I got it in my head to get a Hobbit or a WOZ. At the time the Hobbits were not shipping so we got a WOZ. Weird thing about WOZ is that my step dad who likes pinball wouldn't even play it, he tried it once and said he didn't like it. I think WOZ is just way too much pinball, too much crammed in and the code is confusing for the average player.

I think what will finally end up deciding this for me is if a really good deal pops up on pinside or craigslist. I'm not in a hurry, I've been back and forth on what pin to get for our #2 for the past year. The itch to get a 2nd one is getting stronger though, my wife is onboard too.

#74 6 months ago
Quoted from pinmister:

I think you have wanted a Premium Star Trek for months now. I don't see that itch going away. If you get IM or TNA, you will be thinking to yourself-why didn't I just get ST like I wanted? I think you should pop for a ST LE-just to get it out of your system(should be able to sell for what you purchased for at later date). By the way I also think you need to consider Star Wars-it is stellar!

I really am a huge Star Trek fan. But I also want the family to want to play with me. I think they will, they did play the Pro when we had it, but they all play our MET a lot more.

Star Wars I'm not a big fan of the theme, never been a big Star Wars guy. It looks fun though, still a little unsure of the Spike system though.

Kids are still begging for Hobbit. I personally don't want it though, I think my wife and kids would love it but I wouldn't.

#75 6 months ago
Quoted from pcprogrammer:

I really am a huge Star Trek fan. But I also want the family to want to play with me. I think they will, they did play the Pro when we had it, but they all play our MET a lot more.
Star Wars I'm not a big fan of the theme, never been a big Star Wars guy. It looks fun though, still a little unsure of the Spike system though.
Kids are still begging for Hobbit. I personally don't want it though, I think my wife and kids would love it but I wouldn't.

Does your wife and kids really play that much pinball? If so it's great to bring in games that everyone will enjoy. If they just play some and you are trying to get them more involved it likely won't happen. If that's the case buy what you want as they will just play are few games randomly no matter what games they are.

#76 6 months ago

I can’t get enough of Iron Man. It’s perfect. No pins offers the same rush.

#77 6 months ago
Quoted from jgentry:

Does your wife and kids really play that much pinball? If so it's great to bring in games that everyone will enjoy. If they just play some and you are trying to get them more involved it likely won't happen. If that's the case buy what you want as they will just play are few games randomly no matter what games they are.

My wife plays just as much as me if she likes the pin. If she doesn't like the pin she completely ignores it. She completely ignored my STTNG, that's why I sold that one. My oldest doesn't seem to want to play anymore. My youngest will play with me all the time. My wife and kids loved our Stargate while we owned it. I just don't have any desire to restore or repair older pins, it's nice having newer Sterns that we can just plug in and have fun. I'm also a little picky with how they look, I don't like old beat up looking pins. Stargate is disappointing because even if you found a nice one the playfield will still look terrible because Gottlieb sucked at making playfields. They all have fine spiderweb looking cracks all over the clearcoat and mylar that's impossible to remove. I guess I'm not a pinball collector in the traditional sense, I just like owning ones that we love playing and they must look really nice and new.

#78 6 months ago
Quoted from NorCalRealtor:

I can’t get enough of Iron Man. It’s perfect. No pins offers the same rush.

ACDC and BSD maybe? My favorites machines

#79 6 months ago

I currently own Iron Man and Star Trek, and a friend just bought TNA. So out of the 3 of them, I've definitely played TNA the least, but I do like the game a lot. It's like the best classic Stern ever made. I'm sure I will own it at some point.

I wish I could rate TNA properly. It is an ass kicker with that classic feel. It was the first game Spooky did that I didn't hate. There is something about the surprising speed of the game. So I will say it is a good option.

Iron Man is fantastic. I love the game because if I only have 10 minutes, I can get 3 games in on it. And as I said in a different thread, I swear more at Iron Man than any other game I own. It provides pinball satisfaction quickly. The rules are easy to understand, but accomplishing what you need to do is tough. However its weakness is being set up wrong. If it is set up easy, there isn't enough to keep it going. Getting the Do or Die hurryup every other game, and taking that right into Jerhico too often becomes boring. It needs to be setup nasty to be fun.

Star Trek, well another game I love, but for different reasons. It is more complex, and a bit more strategic than the others. You can play the game multiple different ways, with different strategy. Some more rewarding, but with a bit more risk of a bad score if you fail. I really enjoy the game, but it isn't a butt kicker. It is a fun romp. The deeper objectives are difficult enough to remain interesting. Overall a winner, but I'm not sure that is what you are asking for.

#80 6 months ago
Quoted from pcprogrammer:

I really am a huge Star Trek fan. But I also want the family to want to play with me. I think they will, they did play the Pro when we had it, but they all play our MET a lot more.
Star Wars I'm not a big fan of the theme, never been a big Star Wars guy. It looks fun though, still a little unsure of the
Spike system though.
Kids are still begging for Hobbit. I personally don't want it though, I think my wife and kids would love it but I wouldn't.

So it’s ok to electrocute sparky but zombies are a deal breaker? gotta love all our wives!
I own ST premium and love it but want an IM vault as my next pin. To me it’s perfect mix of fast and brutal. Good luck in your search!

#81 6 months ago

I own both IM and ST. And am in line for a TNA. I can tell you this, based on what you are looking for IM would be the way to go. Star Trek is a beautiful game but the way it sounds like you want to play ST Is not the way to go.

Also IM can be had sooner than TNA. I always pick IM when I only have a few minutes to play. Cause the game can be that brutal.

But like others have said. All three games are really good!!

#82 6 months ago
Quoted from pcprogrammer:

I really am a huge Star Trek fan. But I also want the family to want to play with me. I think they will, they did play the Pro when we had it, but they all play our MET a lot more.

Mabye you could sell Metallica-sounds like you have had some good time on it and get your Star Trek Premium to satisfy that itch. Then maybe purchase a Medieval Madness Remake for the family. Out of all of my games-MMR is the most family friendly and gets played the most by kids and wife. Basic rule set, comical call-outs, and just plain fun.

#83 6 months ago
Quoted from NorCalRealtor:

I can’t get enough of Iron Man. It’s perfect. No pins offers the same rush.

Did you find another one? Prying your IMVE from you was the best pin purchase I ever made

#84 6 months ago
Quoted from pinmister:

Mabye you could sell Metallica-sounds like you have had some good time on it and get your Star Trek Premium to satisfy that itch. Then maybe purchase a Medieval Madness Remake for the family. Out of all of my games-MMR is the most family friendly and gets played the most by kids and wife. Basic rule set, comical call-outs, and just plain fun.

MET is my wife's all time favorite, and mine. It's staying put for sure.

#85 6 months ago

Since the poll asked "which one would you purchase?", meaning which one I would purchase I presume, I voted TNA. Which I did.

Not that I have anything really against the other two, it's just that my main game room is my living room, and I'm really particular not only what I play, but what I have to look at every day.

#86 6 months ago
Quoted from HoakyPoaky:

Did you find another one? Prying your IMVE from you was the best pin purchase I ever made

I'm glad to hear you're enjoying it. My friend has a nice one which I'd like to pry from him at some point. IMO a tastefully modded IMVE in unrivaled and I will find another.

#87 6 months ago
Quoted from Shadrac:

ACDC and BSD maybe? My favorites machines

I see you are a man of good......taste!

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