Quoted from RobT:The layout on MET is fantastic in my opinion. I'm sure I'm more enthusiastic about it than you are, but Borg really nailed the design on this one! Has pretty decent flow, with a fan layout that I love, but with some extra and somewhat unique shots thrown in. Huge potential on this one (broken record here I know).
See, we agree here. I played more MET at Expo and I really like this game. Has some interesting shots and things that interact with the ball (like chair magnet, snake mouth, inline drops with magnet, side scoop...) ST is very bare-bones and boring by comparison, IMO. Granted, I am not distracted by the oh-so-bright lights on ST.
Quoted from TheLaw:Fair enough. While I agree it has more shots, you can throw out "each drop target" as a shot; it's silly.
My basic point is all games are limited in number of shots, many times it comes down to personal pref whether it bores you or not. AFM is pretty "basic," but it's a great game. TF maybe has more shots, but I find it boring. FT has not that many and always have fun playing it.
OK, but each drop target is a unique/separate shot. You need 4 of a kind? Then you need to hit each of the 4 K targets. Etc. And picking off drop targets does require accuracy, more than hitting a too-wide ramp or orbit shot.
I agree that some simple games can be lots of fun. AFM is a good example of a great game. But there's more to shoot at on AFM, and the ramps/lanes/scoop/orbits are much tighter than on ST. ST really feels empty by comparison. Fast, sure, but thin. Too thin.