(Topic ID: 234624)

Star Trek Pre Fuse?

By newpinbin

5 years ago


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  • 26 posts
  • 3 Pinsiders participating
  • Latest reply 5 years ago by G-P-E
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ST Prem Flipper (resized).jpg

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#1 5 years ago

While playing my ST premium today, the upper right flipper suddenly stopped working during gameplay. After checking all the connections, I noticed the fuse under the playfield for this flipper had blown. I replaced the fuse twice and they immediately blew each time when I turned on the game. Any help would be appreciated.

#4 5 years ago

I am reading 0 on the coil. The upper right flipper is blue with yellow and the other one is gray.

#6 5 years ago

Yes the working flipper has 77

#8 5 years ago
Quoted from robertmee:

Sounds like your coil shorted. Replace it.

Looks to be the transistor

#9 5 years ago

Its Q12 that is out.

#11 5 years ago
Quoted from robertmee:

Good deal....Figures Stern's diagram is wrong. The Diagram shows Q14, but I see from the chart in the manual it's Q12. Not only that, they got the connector wrong too...J8 vs J9. Hard to know what to believe without standing in front of the game.
Anyway, glad you got it figured out.[quoted image]

How tough are these boards, just got it out. Are they able to take a little abuse or do I need to be real delicate with it?

#13 5 years ago
Quoted from robertmee:

You want to be careful, and not apply high heat to the pads for very long. Do you have a decent soldering iron that's temperature controlled or just a 15W pencil heater? Definitely don't use a solder gun as they're too hot. For desoldering, clip the transistor off the board so you're dealing with only one leg at a time. If you're unsure of proper desolder and re-solder techniques, best to get a friend to do it that is, or practice on an old board first.

Ok it was the Q12. Part is in ST is back!!!!!!!!! 100% Thanks for your help. My friend did the re solder for me.

#17 5 years ago
Quoted from robertmee:

On a Stern ST? I don't think flipper coils have diodes on them. They're on the board aren't they? Admittedly, never owned a ST, but just going by the Stern Manual. But yeah, he can check it on the board. However, in another thread, he mentioned that held the flipper up for about 3 minutes to show someone something, and that likely blew the transistor.

Yes, it happened while I was cradling the balls on the flipper for an extended time.

#20 5 years ago
Quoted from robertmee:

Yeah, we get that....but your post said tied to the coil, which isn't the case...diodes are on the board. That's all I was clarifying.

So do I need to worry about something else with this? So far after several games there has been no issues.

#22 5 years ago
Quoted from robertmee:

Ed is correct that it doesn't hurt to check the diode....I think it's D12...it'll be right near the Q12 transistor. Remove the J connector for the coil and with power off, Meter on diode, you should see .6v with meter leads one way and open or OL with leads reversed across diode.

Diodes are able to be replaced on this board?

#24 5 years ago

Same as a transistor...desolder and solder a new one. But check it first.</blockquote

I will have to check it. The game would still work properly (as it has been now that q12 was replaced) if D12 was a bad diode?

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