(Topic ID: 264009)

Star Trek Discovery pinball machine

By Loganpinball

4 years ago


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  • 378 posts
  • 33 Pinsiders participating
  • Latest reply 72 days ago by mbott1701
  • Topic is favorited by 42 Pinsiders

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    There are 378 posts in this topic. You are on page 4 of 8.
    #151 3 years ago

    Resized captains names. Third attempt at shuttle and I ordered a 31 base! Removing starbase and going with section 31 as it makes more sense and will look awesome.

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    #152 3 years ago
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    #153 3 years ago

    Looks good. I've enjoyed watching your progress. Might want to check the spelling for "Suru"...

    https://www.startrek.com/database_article/saru

    #154 3 years ago

    Thank you! I am braindead. That would have sucked! Artist has no idea on star trek shows.

    #155 3 years ago

    I mean she would have not caught that. I drew it out so again thanks Eric-S.

    #156 3 years ago
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    #157 3 years ago
    Quoted from Loganpinball:

    I mean she would have not caught that. I drew it out so again thanks Eric-S.

    Looks better now.

    2 weeks later
    #158 3 years ago

    Eaglemoss rules. The section 31 base came today and looks amazing. The only thing that sucks is I have to trim the base to put it in. It is going where starbase is. I need to think of the options in doing the cut. The playfield is at artists house now and I look foward to seeing how she does. I showed her everything I drew and explained that she could move the artwork around and make lettering bigger if needed. I will post as soon as I get it back.

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    #159 3 years ago

    Took the section 31 base apart with razor blade to seperate glue and the layers. The only way this model fits is with the base completely off. I was hoping to see a little of the bottom layer, it just wont fit. I like it better then the other star base just not sure how it looks to others with the bottom off. Ideally I would like to 3d print one shrunk down to size, it just would not look as good as this one so I am leaving this in, but my eye says it looks off with no base.

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    #160 3 years ago

    Put micro leds in base. I am really disappointed with the red leds. They just dont have same brightness as the others. But, there is a white on dome top, green on sides and whites on base pointed at base pads. It is hard to see in pictures, but the exhaust port has red led in tube. Took rotating mech out and got wiring routed down bracketing as there was another hole so I did not have to drill anything. I will be trying a different brand of micro leds on the next section 31 base for finished game.

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    #161 3 years ago


    Multiball, newton ball and ramps in action on playfield.

    #162 3 years ago

    It's really coming together, super nice. I really like the way drop targets act as a shield in front of of the discovery. And for what it's worth I think the LEDs look just fine from a player's perspective in the space station. Keep it up.

    #163 3 years ago

    Looking great! Only comment would be tliwerbthe speed if the ship that’s going back and forth if you can. Like 1/4 the speed, smooth back and forth.

    #164 3 years ago

    I agee with the speed of rotation. It would look better slower. There is a captive magnetic ball switch in the base of that mech. It might make that shot too easy to hit slowed down. I will look into altering it mechanically or code wise. Thanks for the input, I do appreciate it.

    #165 3 years ago

    Just got the mock up photo!

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    #166 3 years ago

    She needs to move logic up and add fire to other reticle.

    #167 3 years ago

    Art looks great!

    #168 3 years ago

    Following this incredibly awesome project ...

    #169 3 years ago
    Quoted from Loganpinball:

    I think the clear pops is a go! All this plexi with nothing on it was just going to be template for making others and puting artwork on them. The further I go into it I think leaving them clear might look diferent and work well.

    Hey; if you decide you want to do other translucent colors - I now have stock of translucent skirts and bases... which I didn't have a few months ago.
    https://pinside.com/pinball/forum/topic/new-product-lollypop-popbumper-skirts-amp-bases

    Didn't Eaglemoss also do a Discovery Shuttle Craft recently?
    http://Pinball.Click/STD_ClassC
    They say the length of the shuttle is 6.3 inches; I'm guessing that's too big for you're 3d Printed one?

    Did you get a chance to watch any of the Discovery stuff during Star Trek Day today? I didn't; was too busy working. :S

    #170 3 years ago

    Hello Sir! Yes I do want to get those parts from you and I will follow up with you on that. Eaglemoss shuttle looks amazing like all their stuff, but it is too big for the spot I wanted to put it in. And the printed ones dont visually work in this spot. So I made the target that was going to be Spocks shuttle into Vulcan symbol with logic as the text. Going to use that target as Spock assisting player in modes with shot selection. Thinking like a hint button at times. Imagine seeing a bunch of blinking shots and if you hit Logic shot first the lights will show you the specific sequence of shots that are the most “logical” to achieve the goal of the mode. But only if that shot is made first with no other switches hit beforehand. I think that would be very cool feature in a game. No need to look anywhere but the playfield. Since the ball is not captive I think it will be a timed event where the shots will be shown to the player in sequence with flashing targets in the right order. I did not see any of the event. I am hoping the season 3 will be interesting. They are so far into future that the writters can go anywhere with storylines. I hope it does well. I really believe that Stern or someone else could get Discovery license and make a really cool Star Trek game. They are putting it on broadcast tv so there will also be more eyes on it.

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    1 week later
    #171 3 years ago

    Thank you Zitt. Got the parts today. I forgot the bumper skirts!

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    #172 3 years ago

    LOL I figured you had a plan... or had already ordered the skirts. or something.
    Don't forget the bases.
    http://pinball-mods.com/oscom/PopBumper.php

    Are you changing the Drop targets in STD? or are those drops for a different game?
    I thought you'd need:
    http://pinball-mods.com/oscom/replacement-parts-drop-targets-drop-target-data-east-wide-p-61.html
    based upon the pictures I saw earlier in the thread.

    #173 3 years ago

    The plan is I am braindead sometimes. Most times. Working double shifts does not help. I am done with extra shifts this friday. So I will get some sleep and sit down over the weekend and place another order.

    #174 3 years ago
    Quoted from Loganpinball:

    So I will get some sleep and sit down over the weekend and place another order.

    Ok. feel free to email me. I'm also willing to restock the Stern Drops if you don't need them.

    #175 3 years ago

    I will keep the wrong targets. I am sure I will have something they will fit at some point. I just ordered the targets, bases and skirts. Hopefully I am not forgetting something this time!

    #176 3 years ago

    Got your order; will ship on Monday.

    #177 3 years ago

    Fun Project. Looking forward to more on it! Keep up the great work!

    #178 3 years ago

    Not a fan of Discovery but this project is awesome, impressed.

    #179 3 years ago

    Thanks WizardPinball and Bobcade. I get that Discovery is a hit or miss show. The second season really captured me with the time travel sumation at the end. Star Trek in general has always played with time and I found this one to be excellent journey. If you have any interest in Captain Pike, Anson Mount put out a great performance and his character is very likeable. I served in the Army and I always tell my friends and family that I would choose Kirk over Picard anyday. Kirk was a fighter first and Picard was too diplomatic. Both are great captains, but Kirk would do anything to win or survive in a instant. This Pike is a blend of them both and well written. I am still waiting on playfield from artist, once I get it I will be posting the build of that one.

    #180 3 years ago

    Side note, I am seriously considering another version of this project done with inspired artwork and story modes from The Wrath of Kahn and later movies.

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    #181 3 years ago

    Loganpinball Khan would be an amazing pin. So many great call outs..... Not to mention an obvious ball drain or end game audio clip. Ha ha ha! I'll keep checking back for more for sure!

    #182 3 years ago

    Not pinball but theme related, little screwing around in my game room home theater.

    #183 3 years ago

    That just brings me back to my childhood. Nice affects on ceiling. I watched reruns on summer breaks it was on at 11pm and I never missed it. I have a garmin gps watch and I up the geek ante with this. But well played sir!

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    #184 3 years ago
    Quoted from Loganpinball:

    That just brings me back to my childhood. Nice affects on ceiling. I watched reruns on summer breaks it was on at 11pm and I never missed it. I have a garmin gps watch and I up the geek ante with this. But well played sir!
    [quoted image]

    I need to find a way to wire an ir blaster to trigger the effects from my trek le on Klingon multi ball

    #185 3 years ago

    STD Season 3... in 13 days.
    I'll probably reactivate my CBS All Access (or is it Paramount+ now); via amazon on or about the 10th.

    #186 3 years ago
    Quoted from Zitt:

    STD Season 3... in 13 days.
    I'll probably reactivate my CBS All Access (or is it Paramount+ now); via amazon on or about the 10th.

    I started playing Star Trek Online again, they added a Discovery starter zone and it's pretty cool.

    #187 3 years ago

    Got 303 stainless rods and got a jig going forward, I wish I went this way first! The whitewood has home depot cheap stock rod. The new rods are the same diameter as Sterns. The ones from home depot are alot bigger and not as easily shaped. Grainger has a way better supply and selection of rods. These are 6 foot sections and should be great for the wireforms and should also look much better. I am still waiting on artist, she has alot of murals going on. I am really looking forward to making the finished playfield. I learned alot on whitewood. I have some tweaks in mind that should improve the game overall.

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    #188 3 years ago

    I only kept the center hole! Man I dug this out to shape the return wireforms as it is how I made the ones on whitewood. This started the whole project. Blocks of wood and plastic pipe cap bumpers. Ideas on wood, only way to describe this mess.

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    #189 3 years ago
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    #190 3 years ago

    Waiting on stainless steel spool it is coming by 8pm thanks to amazon. Got the wire formed roughly. I am sure I need to tweak them, but until I spot weld them and work my way around I wont know. I am adding downward legs to “a” connect. This one will have complete ball guides to vuk. The mock up one only has half, so this one will eliminate the ball kicking out onto playfield.

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    #191 3 years ago

    Stainless is a little harder to weld. Welded up right side. Still have to straighten a few parts and sand. I blew right through a spot on last support. Had to fill and file. Ooofa.

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    #192 3 years ago

    Stanless is 1/8th compared to home depots 3/16ths. It is way easier to shape and move around, but the heavier rod stays in place and I had easier time with that one as I was able to buy rings and cut them for supports. I did not go crazy looking for stainless rings, so I bent up a bunch of rod to use as supports. I am thinking stainless steel rings would be way better. But I already did the one side. Booooo.

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    #193 3 years ago

    I am seriously considering buying a tig welder for this work. I am using a lincoln mig with stainless spool wire now. Searching online and Harbor freight has a few and the one I am looking at is a Vulcan! I think a tig would make this look better and easier to control the heat. I just have to convince myself to shell out the $700.

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    #194 3 years ago

    Pricey! Cheaper to weld non stainless and then get it chromed at a shop? Should be couple hundred or so

    #195 3 years ago

    Adjusted wire speed and making quicker pass seems to work better. Left side was easier with that approach. Going full bore on this set of wireforms and see where I end up. Argon aint cheap which would add more money on top of tig welder. Worse case scenario is tig route.

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    #196 3 years ago

    Pushing along...

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    #197 3 years ago

    90 percent done. I am shot so next weekend I am hoping to finish these wireforms. Stainless is a real pain in the ass!

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    #198 3 years ago

    Well why not? I like the look of stainless, but the mig welds are not as clean as I would like. So, I found a lincoln tig welder for sale close to me so I bought it. I have to get a different 220 outlet as my motorcycle has different 220 type plug. So these wireforms are getting pricey!

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    #199 3 years ago

    Ah.. Buying tools to build a pinball. Nothing is better

    #200 3 years ago

    The vuk catch assembly is random left to right as it moves with ball, but I balanced the catch and watch the video. With every flipper activation the wireform moves in small increments. If you rapid fire the flipper on one side the ramp moves enough to influence ball travel left or right wireform!

    There are 378 posts in this topic. You are on page 4 of 8.

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