(Topic ID: 57136)

Star Trek Club.... Members Only!

By Jean-Luc-Picard

10 years ago


Topic Heartbeat

Topic Stats

  • 10,770 posts
  • 871 Pinsiders participating
  • Latest reply 25 hours ago by bigguybbr
  • Topic is favorited by 377 Pinsiders

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#946 10 years ago

Wow the BB lighting looks awesome I have acdc and MET by Gio and there amazing

2 months later
#1151 9 years ago
Quoted from ectobar:

Just got my first Super Jackpot in ST Klingon MB! 360,000 pts, lol. 16 shots. That needs fixing. Still awesome. Call out was slightly disappointing, but that's likely just because I think the Double Jackpot call out is among the best in pinball.
I died immediately after hitting the Super. Anyone know if it stays lit? Or is there a Double Super?

I have no idea how you get SJ and or double jackpots on this game!! Maybe i need to play more lol

#1155 9 years ago
Quoted from ectobar:

It's not an easy task. Start Klingon MB. Hit all lit shots, which is scoop, spinner, ramp, vengence, ramp, outlane, warp ramp x2. 14 Shots in total. After that, 1 lit shot rotates around the playfield, that's the double. After you hit that, the warp ramp is lit for the super.

Ok cool thanks so much for explaining

4 weeks later
#1385 9 years ago

Quick question guys my STLE has developed a buzzing sound coming out of the speakers? It doesn't happen all the time but if it does it'll disappear after a few minutes anyone else see this?

Cheers Peter.

4 months later
#1837 9 years ago
Quoted from Arcade:

You will only miss the VUK. The pro model never kicks the ball out of the left scoop the same way twice. The VUK delivers the ball perfectly to the left flipper every time.
Other then that the Pro is a beast of a machine and a great value compared to Sterns other pro models.

Please tell me on the premium/LE is the VUK meant to sometimes shoot the ball out the saucer back done the lane instead of up to the ramp?? I'm pretty sure mines done it once.

1 week later
#1887 9 years ago

^^^ Congratulations your love it great game

#1888 9 years ago
Quoted from MustangPaul:

Yeah mine doesn't do it either.

I think in maybe over 1000 games my balls have stuck 3 times! man that sounds bad lol. They should write in the code that the plunger behind the magnet fires and pushes the balls out?

#1913 9 years ago

After nearly 12 months of playing this awesome game it's started to do the target up and down three times when hit I need to look for the washer fix yeah? I'm no repairer so I hope it's not to difficult lol
Are there any pics of the process around?

Cheers.

#1917 9 years ago

Well I added washers and all good only issue now is the target sits a little bit above the pf when down any ideas guys please.

Maybe the washers are to thick?

#1920 9 years ago

Washers may be pushing it against pf? Here's pictures.
image.jpgimage.jpgimage-134.jpgimage-134.jpg

#1926 9 years ago
Quoted from Aurich:

That does look a little thick to me too.

Yes your right it's to thick so went and bought a thinner one and the target now works great no repeat resets of target or no drops on game start. I did remove target from game alot easier.

Thanks to all for the help.

#1953 9 years ago
Quoted from MustangPaul:

Yup those are good mods. What REALLY makes it pop are mirror blades. I have um on mine and wow do they look great. A must have as far as I'm concerned.

Quoted from MustangPaul:

Yup those are good mods. What REALLY makes it pop are mirror blades. I have um on mine and wow do they look great. A must have as far as I'm concerned.

I have mirror blades on mine but gee they are a tight fit and I now have a few scratches from lifting PF.

1 month later
#2268 9 years ago
Quoted from Nokoro:

What's great about Star Trek is discovering new depths. I've had it for about 6 months and usually just played through the level 1 missions, sometimes getting KM multiball and going a little further. Lately, I've been trying to play three missions in a column to light a playfield shot for 2x scoring. I've been doing Nero 1-3 a lot. Nero 3 is so unique in the way you play it with each flipper controlling the movement of a target on the playfield. I only learned about how to play that mission recently and have been having a blast. There are just a lot of different ways to play this pin!

How do you know after completing these which shot is worth 2x? Does the game tell you?

Thanks.

#2270 9 years ago
Quoted from Rob_G:

The red enterprise insert is lit all the time.
Rob

Ok cool thanks

2 months later
#2743 9 years ago
Quoted from ernoe:

I play with the new v1.57 sound version.
It makes a new pinball from it.
» YouTube video

I'm confused lol is this the new code or just the new sound on the new code?

#2799 9 years ago
Quoted from Captain_Kirk:

It's finally here!!! Star Trek Premium!!!

IMG_9647.JPG (Click image to enlarge)

Awesome your have a great time playing it enjoy

2 weeks later
#2923 9 years ago

Another guy with a left buzzing flipper

2 weeks later
#3067 8 years ago

Is there a Bowen video out yet with the new code? I've searched but can't find anything.

6 months later
#4309 8 years ago
Quoted from Turboderf:

This is the little board in question and im told it gos on this board but pins don't line up

shaker_3.pngshaker_1.png

I got one of those little boards to with my Stern shaker for TWD but I'm told it's an adapter for older stern games so I chucked it out

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