Quoted from gweempose:
I just wish there was a way to modify the kickback so it had a little more, you know ..... kick. I don't understand what is fundamentally different about the kickback on ST, but it is way less consistent than any other game I own.
The actuator is wrong. Every other game with a kickback uses an "A" style actuator, whereas on ST, it has a semi-circle. That doesn't work because the switch is activated too far up the lane. With the A style (or whatever it's called, same as the shooter lane), the switch is triggered when the ball is much closer to the plunger, so it can be more consistent and the speed of the ball has less affect. On ST, it has to fire too early to try and prevent fast balls from getting past, but slow balls don't get much force as a result.
It's one of those things that just makes you go, crap, only Stern would do this. It's like when pf screws come loose on your games and fall out during play, or spotlights fall out, or GI flickers from loose 555's, you're like, geez, Stern.