Hi All!
I'm in need of some help in 2 areas on my Star Trek that I'm trying to bring back to life. 1st - Transporter Ramp. During diagnostics, the 2 coils that power the ramp work great. Ramp Up / Ramp down.... no problem. During gameplay, when urged to 'Shoot for the transporter!", the ramp dutifully shoots up! Once the shot is made and multiball happens, the ramp doesn't go down again. In fact, once it's up, the game never tries to bring it down again, even when ending and starting new games. At a new game, the Star Trek drop targets reset themselves as they should, but the ramp never seems to reset.
The backglass transporter exhibits somewhat similar behavior, once it's started, it doesn't like to stop, even after the game ends.
I should add that I'm running the latest roms, and I just checked switch 28, which is the upper playfield / transporter hole, and it seems to be working okay. I did check by running pinballs through it.
Played a game with the glass off to simulate, and hit the transporter jackpot, kept it going until I hit enough that I saw it 'raise' the transporter again (it had never went down). So it was expecting it to be in the down position.
Any ideas on where to start?
Thanks!
Glenn
Post edited by worldofglenn : added more recent info