So I am on STLE with code 1.61
New issue I have not seen before....
While playing a game I "complete" a mission.
Color on current mission goes "solid" in the stack while ball is still in play.
Mission is "complete", correct?
After light goes "solid" I lose or "drain" the active ball....
After that I can NOT select a "new" mission even though the previous mission is now lit "solid"
Don't remember this in any of the previous code updates.....
Do I have to capture or "lock" the ball AFTER mission light is SOLID to select a new mission?
Rob in Vegas