Quoted from rai:I'm not sure I understand the rules, if you hit all one level 6 modes you get to a mini wizard, but what do you get if you complete a stack of three? It makes more sense to me to complete three in a stack? But what is the pay off for three in a stack?
Also, what are the Multi balls and stacking opportunities? I have not seen any written rules.
Completing 3 deep missions awards a shot on the pf worth 2X. The problem is that 2X shot doesn't stack with combo multipliers and the default factory settings have it so if you lose your ball, you lose the 2X shot. Turn feature adjustment #33 to NO (which I recommend) and this reward will carry over ball to ball and make it a more relevant award. The problem is that this 2X shot doesn't stack with a combo multiplier so getting this award to increase other level 1 mission points, hence increasing your KM JPs, is irrelevant.
I don't know if the 2X pf award counts towards super ramps or super spinner - I would think so.
That all said, I have been having fun going 3 deep with destroy the drill which lights the warp ramp 2X shot which is good for the Klingon super JP and if you're good at making consecutive warp shots.