(Topic ID: 178218)

Spring Break Flippers and Score Problems

By jerryt

7 years ago


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  • 15 posts
  • 3 Pinsiders participating
  • Latest reply 7 years ago by sevenrites
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#1 7 years ago

This is my first post and i would greatly appreciate any help. There are no repair facilities in my area for pinball machines.I am not a pinball machine tech. What I am is a dad of twin girls who ask, daddy can you fix our pinball. I do have a general knowledge of electronics and can follow a schematic. I have checked what i can check with what information I could find online. I have a Spring Break Machine, Ive had it for a few years. It was turned off for a while, when turned back on it would not boot..I had no display when i turned it back on, all that lit up was the lights in the playing field. I removed and re-soldered the main chip on the mpu, no change. I checked the voltage at the 12 to 5 volt power supply. The voltage was low, I repaired the board and got the power back to a steady 5 volts. My display lights up now and goes through the paces of high scores and the name of the machine across the display and all 4 score displays light up. It has a button installed for free game play. When you push the button it gives you the games and shows them on the display and the dog barks showing the free game button has been pushed. When you push the button to play the game the display zeros out and is ready for score. This is where the game stops functioning properly. It will continue to try and bring the ball out in the launch area but the solenoid at the end of the shoot does not retract to allow the ball into the launch area. If you manually retract the solenoid and allow the ball to pass on through it is launched into the play field but the flippers don't work and it will not score if something is hit. Also when the ball rolls back into the shoot it is immediately launched back out to the solenoid without pushing the flipper to release the ball. If anyone could lead me to a possible problem I would greatly appreciate it.

#2 7 years ago

Hmm... I had a Spring Break and definitely miss it. Have you had the apron off so you can check the ball trough area out? I know that particular trough area is a bit different in the way it stages the next ball that's to come out during play. Somehow my apron was just not lined up perfectly and it was causing all kinds of issues with the balls coming out. I had to add a small shim under one of the clips the apron slipped into on the right side of the apron next to the launcher area. You'll be able to test the ball trough area and inspect the switches and what's going on with the apron off.

That doesn't explain the flipper issue though.

Is it also possible that the flippers and the trough coils that move the ball into the launcher are on the same circuit? And maybe it's a fuse that looks good but maybe it actually needs pulled out and tested because they don't always appear blown when they sometimes are.

Hopefully if nothing else, my bump helps get your post viewed by someone who is more knowledgeable and able to assist.

#3 7 years ago
Quoted from sevenrites:

Hmm... I had a Spring Break and definitely miss it. Have you had the apron off so you can check the ball trough area out? I know that particular trough area is a bit different in the way it stages the next ball that's to come out during play. Somehow my apron was just not lined up perfectly and it was causing all kinds of issues with the balls coming out. I had to add a small shim under one of the clips the apron slipped into on the right side of the apron next to the launcher area. You'll be able to test the ball trough area and inspect the switches and what's going on with the apron off.
That doesn't explain the flipper issue though.
Is it also possible that the flippers and the trough coils that move the ball into the launcher are on the same circuit? And maybe it's a fuse that looks good but maybe it actually needs pulled out and tested because they don't always appear blown when they sometimes are.
Hopefully if nothing else, my bump helps get your post viewed by someone who is more knowledgeable and able to assist.

I did check the fuses with a meter, but i will check them again, I believe like you said that these circuits are connected, thank you for the response and the bump

#4 7 years ago
Quoted from jerryt:

I did check the fuses with a meter, but i will check them again, I believe like you said that these circuits are connected, thank you for the response and the bump

I did check the ball trough and it is clear.

#5 7 years ago
Quoted from jerryt:

I did check the ball trough and it is clear.

does the led on the sound and play board suppose to flash

#6 7 years ago

Can no one help me with this problem. I would really like to fix this pinball machine. I have searched the web for any information trying to fix it. I have done all the mods that i can find to try to resolve the problem. I hate to just start ordering parts without any idea what i need. Please if you can help me i would greatly appreciate it
thanks

#7 7 years ago

I have a Spring Break as well and had to do a hand full of fixes on it when I got it, I've looked through the numerous SB repair threads here on pinside both to learn what others have gone through and to help when I can.

Are there 4 balls in the trough?
May seem obvious, but numerous times I've seen where someone was having a problem where the game wouldn't start and it was because there weren't enough balls in the trough. Based on what your saying the game does when you press Start, it does seem like an issue with the trough solenoids or switches. For instance, if you have three balls in the trough and one in the shooter lane when you pressed Start, the shooter will autolaunch the ball and wait for it to return to the trough at which point it should recognize there all the trough switches are closed and it will being the game start sequence.

If it is a fuse issue, it would be F10 (1 amp, slo-blow). That is the ball release solenoid. If the drop target banks are also not resetting, F11 might also be bad, which controls the drop banks and the first kicker solenoid in the trough.

Do you by chance have the manual?

#8 7 years ago
Quoted from mr2xbass:

I have a Spring Break as well and had to do a hand full of fixes on it when I got it, I've looked through the numerous SB repair threads here on pinside both to learn what others have gone through and to help when I can.
Are there 4 balls in the trough?
May seem obvious, but numerous times I've seen where someone was having a problem where the game wouldn't start and it was because there weren't enough balls in the trough. Based on what your saying the game does when you press Start, it does seem like an issue with the trough solenoids or switches. For instance, if you have three balls in the trough and one in the shooter lane when you pressed Start, the shooter will autolaunch the ball and wait for it to return to the trough at which point it should recognize there all the trough switches are closed and it will being the game start sequence.
If it is a fuse issue, it would be F10 (1 amp, slo-blow). That is the ball release solenoid. If the drop target banks are also not resetting, F11 might also be bad, which controls the drop banks and the first kicker solenoid in the trough.
Do you by chance have the manual?

actually i do not have all the balls in the trough. i took them out when i had the ground problem and was testing with only one. I have a manual on system 80b that is generic to all system 80,80a,and 80b systems. I will install the balls and try again. thank you for the information. I also found out in one of the threads i read that there is suppose to be a 5 second delay before the display lights. I dont have that, it lights up as soon as the power is turned on.

#9 7 years ago
Quoted from jerryt:

actually i do not have all the balls in the trough. i took them out when i had the ground problem and was testing with only one. I have a manual on system 80b that is generic to all system 80,80a,and 80b systems. I will install the balls and try again. thank you for the information. I also found out in one of the threads i read that there is suppose to be a 5 second delay before the display lights. I dont have that, it lights up as soon as the power is turned on.

I put the balls in the trough and you were right. I never would have thought of that. Now it continues to want to play multiball, it keeps shooting balls into the play area. I did the self test and it says that switch 31 is closed, i know that is the switch in the launching area. I checked it and it looks ok. I am going to check it again i think that might be the problem with it now.
thank you very much for your reply,I had decided to just start ordering chips and boards until i fixed it. Obviously that would not have helped. I will update as soon as i find out.
thank you

#10 7 years ago

I tried telling you to take the apron off and mess with the balls in the trough to see how they stage and load for launch, glad to see you're making progress.

#11 7 years ago
Quoted from jerryt:

I put the balls in the trough and you were right. I never would have thought of that. Now it continues to want to play multiball, it keeps shooting balls into the play area. I did the self test and it says that switch 31 is closed, i know that is the switch in the launching area. I checked it and it looks ok. I am going to check it again i think that might be the problem with it now.
thank you very much for your reply,I had decided to just start ordering chips and boards until i fixed it. Obviously that would not have helped. I will update as soon as i find out.
thank you

Here it is a fully functioning machine!! after fixing the ground issue(doing the mod at the transformer) obviously fixed my main display problem.(the reason i started working on it)Then trying to test with only one ball in the chute creating issues with switches. Finally finding the 2 switches bent "up" keeping all 4 balls from going into final chute area and the second switch making it difficult for the ball to roll on into the launch area. After straightening out these switches finally fully functioning pinball machine.
Thank you so much for helping me. It seems like its always the simple things, but can be so hard without a little information.

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#12 7 years ago
Quoted from sevenrites:

I tried telling you to take the apron off and mess with the balls in the trough to see how they stage and load for launch, glad to see you're making progress.

yes you did and i appreciate it. I did look and there wasnt any obstructions there. I didnt realize the switches were bent up, not knowing what they were actually suppose to look like threw me off. I'm learning,lol, a lot of reading, help from a few people who knew more than me with information i couldnt find on the internet helped me to repair this machine.
thank you so much for taking the time to message me.

#13 7 years ago
Quoted from jerryt:

I didnt realize the switches were bent up, not knowing what they were actually suppose to look like threw me off.

Yeah, sorry if I wasn't more clear with my explanation, I was pretty certain you'd figure it out once you got inside there and saw how that mechanism tries to operate. So glad you're up and running 100%, now you can go after my high score! And if you end up beating it, you can rest assured that I'll have no recourse to try and even it back up as I have sadly parted ways with my Spring Break. Fortunately, it's found a new home in Canada with very good caretakers at their awesome Barcadia.

#14 7 years ago
Quoted from sevenrites:

Yeah, sorry if I wasn't more clear with my explanation, I was pretty certain you'd figure it out once you got inside there and saw how that mechanism tries to operate. So glad you're up and running 100%, now you can go after my high score! And if you end up beating it, you can rest assured that I'll have no recourse to try and even it back up as I have sadly parted ways with my Spring Break. Fortunately, it's found a new home in Canada with very good caretakers at their awesome Barcadia.

well thanks again and i will for sure be trying to beat that high score,, and ill try to do it with the glass on, lol, thanks again

#15 7 years ago

Hah! It was definitely with the glass on. The trick is to get the multi ball lit, then get lucky and roll down one of the ones that releases 4 balls. Once you do that, if you can keep them in play long enough, they'll bounce around and keep lighting add a ball / add 4 balls and you can get a perpetual multi ball running and really rack up some points. It took me a good 50-75 games to achieve that score.

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