(Topic ID: 296268)

Spooky pinball

By frankmac

2 years ago


Topic Heartbeat

Topic Stats

  • 2,718 posts
  • 306 Pinsiders participating
  • Latest reply 2 years ago by TigerLaw
  • Topic is favorited by 72 Pinsiders

You

Linked Games

Topic poll

“Spooky Ultraman In or Out”

  • IN 157 votes
    44%
  • OUT 202 votes
    56%

(359 votes)

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Topic index (key posts)

5 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #370 Offer to assist Spooky solve order issues from someone with skill. Posted by TechnicalSteam (2 years ago)

Post #743 Spooky podcast interview July 12, 2021 Posted by ZMeny (2 years ago)

Post #1315 Math on build dates. Posted by Morinack (2 years ago)

Post #1527 Link to Franchi podcast Posted by manadams (2 years ago)

Post #1868 Still a few CEs available with distributors. Posted by KingPinGames (2 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#296 2 years ago
Quoted from LTG:

Best wishes to those ordering today !
LTG : )

Arigatou Lloyd!

#583 2 years ago
Quoted from lifefloat:

... What kind of time frame do you think we could/would expect for delivery of Ultraman?
Considering a road trip late next month............it would suck to have a machine show up on my porch and just sit there all alone.
......

First World problem for sure. I definitely wouldn't worry about this one though - regardless of whether Spooky has somehow actually manufactured your game that quickly.

Congrats to you and all Ultraman purchasers - looks like a very cool game!

#634 2 years ago
Quoted from Vino:

Really hope some of those death blow clips make the game. Classic!

Hai!

#638 2 years ago
Quoted from cooked71:

Are all those monsters that pop out from behind the buildings the same or each different?

All 3 are same - Baltan. Each shot locks a ball when Baltan appears.

Alien_Baltan_movie_II (resized).pngAlien_Baltan_movie_II (resized).png

#656 2 years ago
Quoted from frankmac:

Baltan needs red lasers in his claws.

Future mod?

I hope Greg (@Medisinyl) is interested in creating some for Ultraman - his ACNC mods are fantastic!

#667 2 years ago
Quoted from lpeters82:

I'm just curious. For those that purchased Ultraman, are you more into the classic tv show style or comic style? ...

Never watched the show, but personally speaking, give me that campy 1966 rubber costumes action and badass (emphasis on bad) special effects!

AND since they're located in Wisconsin ... Spooky is perfectly suited to deliver MAXIMUM CHEESINESS with this game! (Word on the street is that the Japanese translation for "Ya hey dere!" may even show up in the game.)

#675 2 years ago
Quoted from Frax:

... I definitely would NOT be buying this game if it was just Halloween. ...

+1

#682 2 years ago

Wrong show ... Doh!

Abominable (resized).jpgAbominable (resized).jpg

#724 2 years ago
Quoted from marksf123:

Just wondering who is in or out for the butter cabinet. ...

No butter on my CE. Just don't see the sides of most of my games enough to make this worthwhile to me.

1 week later
#968 2 years ago
Quoted from TigerLaw:

Yep, I’m not going to watch a single stream or anything till have I have my game. Won’t even look at another playfield photo. I agree with you and Rob also, they will be making the CEs for a year…this will be a good long wait. I still wonder if Spooky is going to try and pull off two lines. That would be awesome.

Not me. My CE will be toward the back of the bunch, but I can't wait to see a gameplay video in the meantime!

1 week later
-1
#1278 2 years ago

Apparently, Nick Lane is not in line for an Ultraman.

#1394 2 years ago
Quoted from Damonator:I won’t be watching any videos - why spoil the surprise now after I’m already committed?
Glad to hear people are liking it though.

You're gonna love the actual fire breathing Godzilla that pops out of the playfield!

Once you get your game of course.

#1433 2 years ago
Quoted from RobT:

I want a refund!

Dig your sarcasm man - thanks!

Refreshing.

Sincerely!

#1505 2 years ago
Quoted from ToucanF16:

Go with butter. Much better than margarine. You won’t be disappointed

As long as you can actually taste (see) it.

#1590 2 years ago
Quoted from Rarehero:

... Most people who care about numbers want an earlier number like #1-10. Who cares, it’s totally irrelevant. No number “means anything” compared to other numbers.

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#1735 2 years ago
Quoted from SpookyLuke:

At the end of the day what I think isn't what matters its what you guys enjoy! I will say though I really dont find the LEDs to be overpowering. I am glad after 7 years of spooky games being to dark that atleast we may be able to claim the title of to bright lol. Should be able to add a brightness percentage adjustment to the menu. No stress guys if ya don't like them I'll find a way to turn them down for ya.

I'm confident that we (most of us anyway) will enjoy the LEDs as well as the game. If UM is as fun and unique playing as my ACNC, I'll be a happy pinhead indeed!

Looking very cool so far - thanks for all the creative game ideas coming out of Spooky!

1 week later
#1826 2 years ago
Quoted from iceman44:

Did they do a Deadflip stream yet? Don’t see it on his site

2 weeks later
#1934 2 years ago

Offering my spot for Ultraman CE #231

https://pinside.com/pinball/market/classifieds/ad/120249

1 week later
#2009 2 years ago
Quoted from lifefloat:

No beta capsule shooter rod?

#2078 2 years ago
Quoted from highdef:

In terms of the music, I think all roads lead to DICK DALE.

Yeah daddio!

3 weeks later
#2293 2 years ago
Quoted from BillySastard:

... He also did ACNC with the help of Bowen and that pin has fantastic code. ...

ACNC's code is good, but I won't consider it to be fantastic until it receives (if ever) the final polishing needed for weapons use, multiballs, ball save, misc ongoing bugs, etc.

Updates have been comparatively slow to be issued too. I hope UM is an improvement.

#2299 2 years ago
Quoted from paulbaptiste:

... I think it ties the room together nicely!

Dude ... your phone's ringing.

#2300 2 years ago
Quoted from joetechbob:

Definitely. Code isn't perfect by any means but it's a blast to play. I just wish there was always something to do in every room. Eg, weapons tied to rooms instead of active monster and can be collected as you pass through at any time. Or get waylaid by random monsters, etc., similar to the fly.

Agreed. For the record, I love my ACNC's vibe - which is the bottom line for me with any game. But its code is not its strongest attribute.

1 week later
#2332 2 years ago
Quoted from Paragon4u:

I'm guessing that is a Godzilla pro? Now that they are side by side what is your feedback like, which is more fun to play?

No need to guess re: Stern Godzilla model, but cool to see these side by side on location and great question!

Sooo ... what's the word? AND wish you were closer on the West Coast so I could decide for myself!

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