(Topic ID: 326834)

Spooky Scooby Doo Hype Thread

By Yoko2una

1 year ago


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  • 6,464 posts
  • 672 Pinsiders participating
  • Latest reply 8 months ago by PinFever
  • Topic is favorited by 201 Pinsiders

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Topic index (key posts)

11 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #617 Pricing and differences for each model. Posted by PanzerKraken (1 year ago)

Post #1044 Game distributors Posted by KingPinGames (1 year ago)

Post #1791 Hi-Res playfield images Posted by rotordave (1 year ago)

Post #1793 Hi-res Cabinet images Posted by rotordave (1 year ago)

Post #2403 Feature matrix Posted by PanzerKraken (1 year ago)

Post #3155 Scooby Doo Machine Number Tracker Posted by monitorpop (1 year ago)

Post #4421 Underside of playfied picture from Spooky's FB page. Posted by bobukcat (1 year ago)

Post #4422 Another underside of the PF from Spooky's FB page. Posted by bobukcat (1 year ago)

Post #4619 Sneak peek gameplay video Posted by CoolCatPinball (1 year ago)

Post #5134 Offical Gameplay Reveal Posted by SpookyBug (1 year ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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44
#26 1 year ago

Just to clarify this is the Teaser Trailer, full reveal will be coming soon!!

#46 1 year ago
Quoted from Rarehero:

…but will Scooby call me a piece of shit if I miss the ramps?

I mean you can try to turn on adult mode if you want

30
#100 1 year ago
Quoted from manadams:

Any further info from Spooky on when the full reveal will be? Saw there were power issues going on at Pincinnati so not sure if they had their seminar/presentation.

We actually went out and bought a generator to run the projector and my laptop so we could show the teaser. And then just 5 minutes before reveal the power came back on!

Full reveal will be in the very near future. We're going to be doing a live stream this Thursday at 7PM Central answering everyone's questions as well.

27
#170 1 year ago
Quoted from SLAMT1LT:

Nice one Spooks. You can't lose with Scooby Doo. What's always a challenge when taking on such an iconic theme, is the music. We all know the theme, but what about the other 20-30 music tracks you need in a modern pinball game? Maybe they can pop in some licensed tunes from the 70s... in this style (Austin Roberts):

Matt "Count D" Montgomery did more tracks for this game than any of our previous ones. And I genuinely believe it's his best work! Insanely catchy updated take on the original themes, as well as his own original tracks. I can't wait for everyone to hear it for themselves

#556 1 year ago
Quoted from RussMyers:

That SD start button is awesome. MUST HAVE.

Would you settle for it being a launch button instead?

21
#578 1 year ago
Quoted from bobukcat:

Widebody game, didn't expect that one!

We needed some space to fit everything in!

#672 1 year ago
Quoted from Morgoth00:

Spooky Doo looks cool, is that magnet chaos I see happening on the upper playfield?

Yes it is! There are two magnets up there to interact with the ball as you're bashing Captain Cutler.

#1381 1 year ago
Quoted from blastbeat:

I already am ordering Friday but that vid helped a bit. Obviously not aware of code or animations and assume they will start slow like a lot of pins....just hope it's not too little upon release.

We actually talked extensively about this on Zach Meany's podcast last night. Keep an eye out for when that is posted!

14
#1402 1 year ago
Quoted from Aurich:

This is great, thank you Luke. Big help towards not seeing "real" play imo.
Can you comment on the music playing during the video? I get that you have no game sound for licensor approval reasons (presumably) but is this one of the original tracks from the game or just temp video music?

These are a couple of the MANY original songs in the game. The game has a very healthy mix of modern covers and originals from Matt "Count D" Montgomery.

#1484 1 year ago
Quoted from ZMeny:

ALL KINDS OF NEW INFO AND SURPRISES!
The Pinball Show: Scooby Doo Pinball w/Bug & Spooky Luke
Host: Zach Meny
Special Guests: Corwin "Bug" Emery and Spooky Luke, Spooky Pinball Game Designers/Company Management
The Spooky Pinball gang was kind enough to join TPS to thoroughly discuss everything that went into development of their newest game offering: Scooby Doo, Where Are You? Pinball.
Special thanks again to Spooky Pinball for your time, energy, transparency, and passion for pinball. We appreciate the time and care you take for enthusiasts and consumers.
Purchase your very own Scooby Doo pinball machine direct from Spooky Pinball at spookypinball.com or from an authorized Spooky Pinball distributor.
Follow, like, and subscribe to The Pinball Network (TPN), the industry leader in pinball broadcasting.
email: [email protected]
website: thepinball.network
facebook: facebook.com/thepinballnetwork
twitch: twitch.tv/pinballnetwork
youtube: youtube.com/thepinballnetwork
instagram: @thepinballnetwork
twitter: @therealTPN
review: thisweekinpinball.com/the-pinball-show/
https://www.podbean.com/media/share/pb-66nt7-1333917
[quoted image]

We could've done a 4hr power special, had a really great time recording this one!

23
#1505 1 year ago
Quoted from mjg417:

Just unboxed mine ,a little smaller then expected but plays like a dream
[quoted image]

There's no way that's us, it has pop bumpers.

#1588 1 year ago

To clarify real quick. "Non-Transferable" means you cannot transfer it to a different or future games. You can still sell your spot to whoever you like.

3 weeks later
#4141 1 year ago
Quoted from IdahoRealtor:

@ Spooky
All I want to know is will Scooby be at TPF this year?

Absolutely it will

73
#4331 1 year ago

Officially joining the roster of our Scooby-Doo Where Are You! Pinball Machine is Scott Innes!

Scott Innes is a multi-award winning Radio Personality for Cumulus Media in Baton Rouge Louisiana. Over the past 25 years Scott has brought to life over 25 of the world famous Hanna Barbera Cartoon characters, including Scooby-Doo, Shaggy Rogers, Scrappy Doo, and just about EVERY single one of the villains. This September marks Scott's 25th anniversary of stepping into those giant paws of Scooby in Scooby-Doo on Zombie Island.

Since then, Scott has voiced over 500 Scooby-Doo talking toys, video games, movies, amusement park rides, Super bowl commercials, and more. Most every Scooby-Doo toy you pick up and hear, that's Scott!

Scott is joining the team to voice many of the game's villains, and potentially even more. Stay tuned!

IMG_20230110_071324 (resized).jpgIMG_20230110_071324 (resized).jpg
22
#4398 1 year ago
Quoted from The-Hum:

I thought they mentioned an upgrade to metal geared servos? I could be remembering wrong...

We did upgrade to metal geared servos! The servos we're using in Scooby are the same as the upper playfield on Halloween. Which to date I believe we've never had one fail.

1 week later
26
#4840 1 year ago
Quoted from scruffypinball:

Did I read correctly that spooky is having Stern employee Jack Danger reveal their game? The company that snaked the Godzilla license from them?

Jack Danger is my real dad. My hands are tied!

112
#5134 1 year ago

Here it is guys! The official Scooby-Doo gameplay reveal. Enjoy!

#5180 1 year ago
Quoted from insight75:

OK guys. Thanks. Now start building those machines! Get to work!

Yes sir

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