(Topic ID: 168972)

Spooky Pinball 3rd Game - Alice Cooper's Nightmare Castle

By ZenTron

7 years ago


Topic Heartbeat

Topic Stats

  • 5,659 posts
  • 623 Pinsiders participating
  • Latest reply 4 years ago by dnapac
  • Topic is favorited by 132 Pinsiders

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Topic index (key posts)

7 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #1 Announcement from Spooky via Pinside User Posted by ZenTron (7 years ago)

Post #81 Ben Heck confirming theme is not The Munsters Posted by benheck (7 years ago)

Post #789 Key posted, but no summary given Posted by SpookyCharlie (7 years ago)

Post #1998 Key posted, but no summary given Posted by Pinbaltz (6 years ago)

Post #2755 ruleset Posted by Medisinyl (5 years ago)

Post #3365 Jack Danger stream date confirmed. Posted by SpookyCharlie (5 years ago)

Post #3970 Factory photos Posted by SpookyCharlie (5 years ago)


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#3188 5 years ago
Quoted from wfumed2:

Just going to throw this out there. Anyone interested in transferring/selling their ACNC preorder spot to me?

Quoted from bellbrand:

If anyone wants a spot I have one for sale just looking to get back my 1000 deposit
Thanks

#3223 5 years ago
Quoted from StylesBitchly:

Well since there are only going to be 500 made, I wouldn't call that "a ton"

One ton=2000lbs
2000lbs/275lbs ea = about 7 machines.

Seems reasonable.

2 weeks later
#3344 5 years ago
Quoted from Cheeks:

If Alice isn't going to be fun (and we don't actually know yet, although I'm skeptical) then I'm just not ever going to be interested.

Some games are not very fun at first but get much better as you get used to the shots.

These games tend to not do well at shows and look like clunk fests in videos with people playing the game for the first time.

Wide open fan layouts are fast and fun at first and do well at shows. However, these games all start to feel too similar to me. They really need excellent rules and theme implementation to set one apart from another.

1 week later
#3618 5 years ago
Quoted from dnaman:

Just playing BSD and I find that the RT orbit and two ramps are tight. These shots are at least 2/3 the way up on the PF so tight but not impossible and still provides some room to try to control the ball with the brick shots. BSD is also standard body so how comparable are the tights shots to ACNC would you think?
[quoted image]

Having played both games, ACNC shots feel tighter to me.

1 month later
#4009 5 years ago
Quoted from SpookyCharlie:

But at no point in time would I ever tell someone they are wrong for liking the type of game they like... and I certainly wouldn't attack, insult, degrade, or argue why they are wrong for liking it. THIS is what gets me fired up when reading this crap.

Gotta have a really thick skin to be a pinball manufacturer who cares. Can't be easy trying to glean the constructive feedback and let the rest roll off your back.

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