Quoted from StylesBitchly:YA BABY!!!!!!!!!!!!!!!!!!!!!!!!!!!!
How is it that it glows so well by the flipper button area? It's great that it's on the end of the row. Way too cool to not have exposed!
There’s a 5 foot red neon Tron recognizer on the wall that makes everything glow. I usually turn it off for pics but forgot.
I agree - the art package is one of the best ever!
Just some insert label changes - no geometry changes that I can see.
Hands down this is Spooky’s best game so far!! The upper playfield is the best layout and most fun to shoot of any game I’ve played. The two entrance Frank ball lock is simply genius - perhaps my favorite ball lock ever. The first lock is pretty easy from the left ramp, but the second is a nice challenge with the drop
target and then left upper playfield ramp (the ball 1 lock music is great too). It’s cool that one ball unloads to the bottom playfield and one to the upper while Frank rises with an awesome rollercoaster lift hill chain sound effect. Then Feed my Frankenstein blares from the WAY above average sound system as you hit the ramps to slap around on Frank. The modes are nicely varied - some are ramp shots, some scoops, some upper playfield tasks, some chasing lit shots - I LOVE how the AC songs only play during modes. It’s a motivator to play the mode as long as possible in order to hear more of each song. The Danesi lock is also a fun element and can be fed from the upper playfield which is a nice touch.
The shots are tight as we all know but not pull your hair out of your head Houdini frustrating. I was nervous the first 5 games I played as it was hard to hit the shots - but I improved quickly and like TNA, this game forces me to become better.
I have no problems with display washout and I’m 6’4”. The power supply fan is the same as TNA - some noise while idle, but you don’t hear it while playing.
This is simply a fast, fun, furious and loud game that’s packed with things to do. I don’t think anyone will be disappointed with the game as is and it’s only going to get better as the code matures.
Thanks team Spooky!!!!