Quoted from Shapeshifter:It's probably because pinstadiums have been spammed to death on so many threads that many of us are a bit fed up of the relentless marketing.
I really wasn't trying to "promote" pinstadiums. I really wanted other to know. The difficulty in hooking them up to ACNC. It is not your normal GI and Flasher game.
The game is great, and that's not just me being a Alice Fan.... "So it's got to be good". I also don't think Charlie would want me to blow smoke up his butt. He deserves honest comments and answers. He is trying to make a better product. If you really look at the game. Spooky has come leaps and bounds. When you get your game just open it up and look.
There are still things I don't like. But man, talk about coming a long way. The proc menu is great. The servo video posted above really answered lots of questions about that. And fixed my ball getting caught issue. Thanks Charlie for posting that.
The game needed some tweeks. Every game does. Not everything goes together the same on these. Hell I had to tweek my munsters even more then this game. Flipper adjustments is mandatory, at least on mine it was.
Shots are still tight, but soooo stasfying when you hit them. This is not a cake walk game and will be a come back again and again game in a home setting.
You as a player have to learn the shots, they are not just cookie cutter shots in the same layout as other games. Errrr stern. This is truly a unique design and applaud Charlie for trying different things.
OK off my soapbox for now. Anybody got any real questions. Pm me or ask away. Or anyone want a certain picture of something, just ask.
Magicchiz