(Topic ID: 168972)

Spooky Pinball 3rd Game - Alice Cooper's Nightmare Castle


By ZenTron

3 years ago



Topic Stats

  • 5,637 posts
  • 620 Pinsiders participating
  • Latest reply 1 day ago by Halfwasted
  • Topic is favorited by 152 Pinsiders

You

Linked Games

Topic Gallery

There have been 824 images uploaded to this topic. (View topic image gallery).

20190711_134756 (resized).jpg
20190706_012838 (resized).jpg
20190713_095057 (resized).jpg
20190712_214005 (resized).jpg
20190712_213952 (resized).jpg
20190713_095053 (resized).jpg
1E2543A6-76CD-414C-8428-6EAFC19DC7A4 (resized).jpeg
5FD92BFD-5474-499C-80E2-94F7706DD8B3 (resized).jpeg
BDE82F91-513F-4D7D-A545-66B29EB0122A (resized).jpeg
9CF3561A-630B-45FF-8ABB-FEF2017C0FEF (resized).jpeg
ef13dad8c5d55f656a8e28a6f59e4a50abffcfcb (resized).png
BG01 (resized).jpg
ACNC PST (resized).jpg
ACNC_Ball_Trap (resized).JPG
Untitled (resized).jpg
20190601_212101 (resized).jpg

Topic index (key posts)

7 key posts have been marked in this topic (Show topic index)

There are 5637 posts in this topic. You are on page 113 of 113.
#5601 4 months ago

Anybody having any reset issues?

#5602 4 months ago
Quoted from Trekie:

Anybody having any reset issues?

No, mine’s been rock solid

#5603 4 months ago
Quoted from Trekie:

Anybody having any reset issues?

No , I have never had any resets . I would think you have a loose connector somewhere to cause resets . Contact Spooky , they will help figure out issue.

#5604 4 months ago

Just saw the new patch , Pit monster crash. I am running .20 I will try .21

#5605 4 months ago

I just joined the club but wait...Isn't this actually Spooky's 4th game? AMH, RZ, TNA, and now ACNC?

#5606 4 months ago
Quoted from netman63129:

I just joined the club but wait...Isn't this actually Spooky's 4th game? AMH, RZ, TNA, and now ACNC?

More than that....Jetsons and Dominoes too.

#5607 4 months ago
Quoted from netman63129:

I just joined the club but wait...Isn't this actually Spooky's 4th game? AMH, RZ, TNA, and now ACNC?

TNA is technically designed and coded by Scott, and Spooky has built and sold them. Similar to Dominos and Jetsons.

#5608 4 months ago
Quoted from SpookyCharlie:

You have no idea how happy we are when we hear stuff like this!!! Thank you for allowing it to be used at a fantastic show!

There's a hard ball trap (can't shake it loose) on the left side above and next to the spinner. Changing the hex spacer heights so the layered plastics angle down more sharply and/or putting an angled plastic "flag" there would help prevent it. It's the only problem I noted when playing.

Really impressed with the game.

ACNC_Ball_Trap (resized).JPG
#5609 4 months ago

Im going with a little less Alice and a little more Nightmare Castle.

ACNC PST (resized).jpg
#5610 4 months ago
Quoted from Pinstein:

Im going with a little less Alice and a little more Nightmare Castle.[quoted image]

Doesn't really match the comic-book look of literally every other element of the game.

#5611 4 months ago
Quoted from vireland:

Doesn't really match the comic-book look of literally every other element of the game.

Yeah that alternate logo is dipping into Experts of Dangerous terrority.

#5612 4 months ago
Quoted from benheck:

Yeah that alternate logo is dipping into Experts of Dangerous terrority.

At least you can sort of READ this whole logo. On EoD the "Experts" part was basically illegible. But yeah, doesn't match ACNC style at all.

#5613 4 months ago
BG01 (resized).jpg
#5614 4 months ago

Maybe I'm thinking of the cabinet sides. It's been a while...

But even though that's more legible, it's still pretty bad.

#5615 3 months ago
Quoted from vireland:

Maybe I'm thinking of the cabinet sides. It's been a while...
But even though that's more legible, it's still pretty bad.

No, you're probably thinking of this one

ef13dad8c5d55f656a8e28a6f59e4a50abffcfcb (resized).png
#5616 3 months ago
Quoted from robertmee:

No, you're probably thinking of this one[quoted image]

Yeah, that's the one! Horrible.

#5617 3 months ago

I just got eye cancer looking at that.

#5618 3 months ago
Quoted from Pinstein:

Im going with a little less Alice and a little more Nightmare Castle.[quoted image]

Going a little less hand drawn and a little more Photoshop layer effect? I mean, it’s your game ...

1 week later
#5619 3 months ago

7 very happy kiwi Spooky customers about to get their pins ....

Well, actually 8 ... as I sourced a HUO TNA in Los Angeles for another dude who missed out on a new one ....

rd

9CF3561A-630B-45FF-8ABB-FEF2017C0FEF (resized).jpeg
#5620 3 months ago

And some good Spooky swag for the punters who come to the ACNC launch party in a couple of weeks ....

rd

BDE82F91-513F-4D7D-A545-66B29EB0122A (resized).jpeg
#5621 3 months ago

ACNC #90 set up in Auckland.

rd

5FD92BFD-5474-499C-80E2-94F7706DD8B3 (resized).jpeg1E2543A6-76CD-414C-8428-6EAFC19DC7A4 (resized).jpeg
#5622 3 months ago

As the crow flies, that's over an 8,000 mile journey!

#5623 3 months ago
Quoted from rotordave:

ACNC #90 set up in Auckland.

Curious - now that you have dug in - thoughts on the game?

#5624 3 months ago
Quoted from sleepygtr:

Curious - now that you have dug in - thoughts on the game?

I’m not a big pin review guy ... what I like, you may not, etc etc ... but what the hell....

I like it.

Game is tough. I think too tough for some. But that’s what I like. I want a game to be a challenge. Like RZ .. getting to the end of that game is a real exercise in ball control and skill, both things I need to work hard to achieve lol .. so when you get there, you have a real level of achievement.

I think Bowen/Fawz have done a good job of making modes accessible to beginner/average players. I had communicated my concerns to Bowen that the game (as I played it last year) was too hard for the average player, and I feared most wouldn’t be able to even start a mode. I pushed that a mode be active at the start of each ball like on most Sterns.

They addressed this by making it easier to access the “secret passage” shortcut to start a mode. That is still an intermediate skill level thing imo ... but seeing as most ACNC will be in houses, that works ok I guess.

The video graphics are great, as everyone knows.

The songs all seem to suit each mode. I’m not an Alice guy (I saw him once in concert, he puts on a great show..) but like every good music pin, you end up singing along to the tunes.

I only put about a dozen games on it before I left, got 6 monsters in on one game. It’s quite a long player when you get your shots dialed in. I think you’ll either have 2 minute games or 30 minute games depending on how you’re playing lolll

rd

#5625 3 months ago

Speaking of average players - this is the latest in our effort - and we love the game too! I subsequently dialed up the upper flipper to 15 and that ramp shot to start Frankenstein is much easier.

#5626 3 months ago
Quoted from dendoc:

Speaking of average players - this is the latest in our effort - and we love the game too! I subsequently dialed up the upper flipper to 15 and that ramp shot to start Frankenstein is much easier.

I made 2x adjustments.

I also pumped up the top flipper one or two numbers ... and I dialed back the scoop one or two numbers. It was firing out of there like a rocket.

rd

11
#5627 3 months ago

Well today was great. Acnc tournament for the Nebraska League's in Lincoln, and Omaha. Alice Cooper Nightmare Castle #18 got a great showing and event. The Backdrop hid the hallway to the game. When it was time for someone to play. They had to walk thru Frank and Alice to get to the game. After they played they got a photo op with both. Notice Alice's shirt.. Hehe. Then don't forget the cookie! Magicchiz

20190712_213952 (resized).jpg20190712_214005 (resized).jpg20190711_134756 (resized).jpg20190706_012838 (resized).jpg20190713_095053 (resized).jpg20190713_095057 (resized).jpg
1 week later
#5628 87 days ago

Sorry if this has been covered. But is anyone selling alternate ACNC translights ( aurich or pinstein )?

#5629 87 days ago
Quoted from Toucanf16:

Sorry if this has been covered. But is anyone selling alternate ACNC translights ( aurich or pinstein )?

Pinstein is

2 months later
#5630 9 days ago

Officially joined the club today. I have been hesitant about buying my 3rd Spooky game, and my initial reveal impressions early on were sub par. But wow has the game progreased, and mea culpa to Spooky and company...I see ACNC easily becoming my favorite of the 3.

A couple of questions. The RGB backbox strip is not working in game or test mode. I checked connectors and all appeared ok. It appears its driven by a driver transistor? Is there maybe a separate fuse to check before I start testing transistors?

What's the ball supposed to do on the return ramp from the upper pf down to the lower right flipper? The ball juat sits there and never comes out. Have to remove the glass.

#5631 9 days ago
Quoted from robertmee:

What's the ball supposed to do on the return ramp from the upper pf down to the lower right flipper? The ball juat sits there and never comes out. Have to remove the glass.

Congratulations on picking up the machine.
It's addictive as hell and really grows on you quickly.

Anyhow, Charlie made a video on how to adjust the guillotine.
Mine was a tad off at first, but once i dialed it in it works like a champ.

#5632 9 days ago

Ah, perfect. Odd that it shifted during shipping, but seems easy enough to correct.

#5633 8 days ago
Quoted from robertmee:

Officially joined the club today. I have been hesitant about buying my 3rd Spooky game, and my initial reveal impressions early on were sub par. But wow has the game progreased, and mea culpa to Spooky and company...I see ACNC easily becoming my favorite of the 3.
A couple of questions. The RGB backbox strip is not working in game or test mode. I checked connectors and all appeared ok. It appears its driven by a driver transistor? Is there maybe a separate fuse to check before I start testing transistors?
What's the ball supposed to do on the return ramp from the upper pf down to the lower right flipper? The ball juat sits there and never comes out. Have to remove the glass.

Get in touch with me and we will get it sorted. Guessing your game got an update right before it shipped.

#5634 8 days ago
Quoted from SpookyLuke:

Get in touch with me and we will get it sorted. Guessing your game got an update right before it shipped.

Thanks Luke....aent you an email.

1 week later
#5635 2 days ago

Just to close the loop, the servo and rgb light were similar issues. Both connectors were off by a pin. 2 of the 3 on the servo, and 3 of the 4 on the rgb strip. Can only surmise that somehow got displaced during ship prep.

#5636 1 day ago

My ACNC is up for trade.

#5637 1 day ago

Just put my deposit on my first spooky for Alice. Game should be ready by Dec 10.

Really like the unique coding and shots in the game. I think the difficulty will be good for me and have a good punishment/enjoyment feel.

Woot I cant wait, will go nice with my MBr LE.

Can't wait to see the Spooky topper for Alice and more code polish from Bowen.

Promoted items from the Pinside Marketplace
From: $ 18.00
Apparel - Men
Pinside Shop
$ 59.95
Cabinet - Armor And Blades
Hookedonpinball.com
$ 6,450.00
Pinball Machine
Nitro Pinball Shop
6,900
Machine - For Sale
Grand Rapids, MI
$ 7,300.00
Pinball Machine
Great American Pinball
$ 119.95
Playfield - Toys/Add-ons
Hookedonpinball.com
6,700 (Firm)
Machine - For Sale
Chatham, MA
From: $ 7.99
Playfield - Toys/Add-ons
Medisinyl Mods
$ 10.00
Cabinet - Sound/Speakers
Gweem's Mods
There are 5637 posts in this topic. You are on page 113 of 113.

Hey there! Got a moment?

Great to see you're enjoying Pinside! Did you know Pinside is able to run thanks to donations from our visitors? Please donate to Pinside, support the site and get anext to your username to show for it! Donate to Pinside