Quoted from jeffspinballpalace:After I got used to the ball being served to both flippers, and was playing decently, I’d still lose 1/2 ball per game due to not noticing. Spooky should make ball staging their top priority and assign one person full time. The reason flipper feeds are a problem is that you don’t want to lose balls at the flippers from not noticing them until it is too late to flip. It is out of sight, out of mind. If ball scoop kicks out on top of a playfield, a player easily sees it from the moment of release until it arrives at flipper and the ball travels from one foot to three feet to arrive at the flipper. With Halloween when you see the ball appear, it has two inches to travel before it is on the flipper.
I’ve found I HAVE to constantly watch the flipper area with one eye. That leaves my bad eye for playing the game, watching the ball and looking at the lcd. When I should be concentrating on rules, shots needed and handling the ball, I must now add watch for ball rolling past bottom flippers at random times to the list. That is asking too much of player if it requires him to change the way he plays every other modern pin. Maybe some people are better picking up on other cues like the flashers and sounds to let them know a ball is being released and to look down to flipper areas, but I find current feeding pattern to be problematic and annoying and requiring of ball staging to resolve it. The sooner this happens, the better.
Well, you know....it is supposed to take skill to play pinball.