(Topic ID: 296256)

Spooky HALLOWEEN hype thread. Babysitters welcome.

By coasterguy

3 months ago

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  • 3,674 posts
  • 397 Pinsiders participating
  • Latest reply 2 hours ago by Porkfritter
  • Topic is favorited by 138 Pinsiders


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#547 3 months ago

I was never going to buy a NIB but when a theme comes up you like and that theme happens to be your birthday, your wife says you have to have it!
Who am I to argue, so I put my name down on a CE. We are excited to get this

It’s a long wait but hopefully will be worth it.

1 week later
#722 3 months ago
Quoted from DeathHimself:

So who got 1031? LOL Great number to land.....

Hopefully me as it’s my birthday

1 week later
#1152 80 days ago

So that’s at least 2 in Wales then

#1186 80 days ago

Hope they do something with the lighting and shaker like on TWD prem/le, that thing gets creepy. They will need to dim those leds right down as it’s looking very bright to me to get a creepy atmosphere.

#1192 79 days ago
Quoted from spandol:

If there’s a place they did that while the ball was held, and it is quiet (for the most part), with a creepy scene, that would rock. They mentioned in an interview, there’s a mode where you’re trying to get away from Michael and making shots quickly is the key to success. This would be a good place for something like that. I also think that’s what the licensee wanted, so it’s not just repeating parts of the movie over and over. Just a guess.

I had BSD with a pinsound mix, the amount of times I was down in my pin room playing that late at night on my own looking over my shoulder and feeling pretty nervous I can’t tell you but this is what I want from this game. They can make this way more creepy I’m sure.

#1227 79 days ago

Good things come to those who wait…………………….

#1307 77 days ago

The layout doesn’t look that much different to say whitewater or less interesting than Twilight Zone for example, it will be good to see how the upper playfields flow/play out and how those inlane lifters work out during multiball. All I know now is that it sounds/looks good which is a big plus for me.
The code could make or break it, seeing as it’s Spooky’s most manufactured pin I’m sure they will do good by it.

#1375 75 days ago

It’s got a creepy sound track and I’m hoping they dim down those LED’s to create that dark atmosphere.
We need some good callouts to go with it, I want to be looking over my shoulder playing this!

1. Halloween Theme – Main Title (2:54)
2. Laurie’s Theme (2:05)
3. Shape Escapes (1:42)
4. Meyers’ House (5:35)
5. Michael Kills Judith (3:11)
6. Loomis and Shape’s Car (3:32)
7. “The Haunted House” (3:33)
8. The Shape Lurks (1:35)
9. Laurie Knows (3:01)
10. Better Check the Kids (3:27)
11. The Shape Stalks (3:08)

#1385 75 days ago
Quoted from SLAMT1LT:

In my version I had access to all the movies and all the characters, and still didn't have enough callouts to sustain a lasting experience. For a commercially licenced game you have to go with sound-a-likes or original cast members. Personally I hate sound-a-likes with a passion. I'm a pretty decent voice actor myself and can do a passable Donald Pleasence impression, but no way would I replace the man himself.
You don't always get the lines you need from the movies, but you get an authentic experience, which I value more.
I start my game with: "Death is coming to your town Sheriff....". Chills you to the bone.

I watched your version on YouTube the other week and thought it was quite good even though I’m not into virtual pin stuff.

#1594 71 days ago
Quoted from John-Floyd:

I'm Well aware that the code is not done, but I do Agree with Cary on a few points he made regarding Halloweens repetitive sounds. One of the first things I noticed when watching the stream.

It has already been mentioned before his video on here and for all to hear on the stream including Spooky, pretty sure it will be addressed.
What I’m hoping they don’t do is put a lot more effort into Ultraman which is what it looks like so far, many more Halloween’s being made so keep everyone happy. I’m sure there is nothing to worry about and all will be good.

#1597 71 days ago
Quoted from mpdpvdpin:

I think the reason there is more coded into UM at the moment is that Spooky had a access and permissions to use UM footage well before HWN. I am definitely not worried about as a HWN ce buyer.

Same here, it will be good. They need it to be good and will want it to be good for sure. So it will be good
CE for me too.

#1600 71 days ago
Quoted from mpdpvdpin:

Exactly, and we could see this coming from a million miles away. Buy the lower production game, claim it’s way better than the other and hope the secondary market price goes skyyyy highhh. Not saying everyone is doing that but I sense a few may be.

Think it’s called the ‘500’ club.

#1639 71 days ago

SpookyLuke has spoken, as I thought nothing to worry about

#1660 70 days ago
Quoted from DeathHimself:

I really can't see them going through all that troubles to draw out a slightly animated comic scene just for a place holder. I could be wrong and really hope I'm wrong as this is one aspect I don't particularly care for. It's like Avengers AIQ with still images with slight animations, the movie footage on a loop would be so much better.

Agree, just reminds me of Monty Python animation. Maybe it will be better once it’s finished, plus by the looks of what I have seen you need your eyes on the playfield anyway!

#1685 70 days ago
Quoted from Agent_Hero:

failing to complete the sequence after a set amount of time could shut down the flippers and you're dead, ball drained.

My Operation Thunder does this when you run out of fuel, it does add to the tension but its pretty annoying all the same. Especially for people less skilled.

#1711 69 days ago
Quoted from NorCalRealtor:

Waste of money. People mistake my clean glass for invisiglass.

Depends how much you pay, even then it’s worth it for the right glass. We have a group buy here in the UK for our glass. A guy in Hungary who runs the pinball museum there also owns a glass manufacturing company, he makes low reflection (both sides) ultra clear glass with lovely bevelled edges. Normal glass does not compare, you will reach out to touch the ball because you forget the glass is there after working on a machine. I bought 11 sheets for a £1k, best upgrade you can do for that price.

1 week later
#1888 62 days ago

The line between the mouth and nose on the pumpkin for the speaker and armour has been annoying me since I first noticed it which was straight away, does it really need to be there? Nobody has mentioned it yet. Must be just me.

Out of the two, Halloween looks much better to me

#1890 62 days ago
Quoted from TheLaw:

It's from the movie yes.

Ahhh yes just found a picture, understand now.

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#1892 62 days ago
Quoted from TheLaw:

You could complain aboot them flipping the image on the other speaker panel though

Ha ha no I like that, now my complaint is the right eye isn’t Michaels head lol

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#1898 62 days ago

Was thinking what about a joint mod
Came across a clip and thought what about a mode with them being followed in the car with the tune Don’t fear the reaper which is playing on the car radio

#1903 62 days ago
Quoted from Jediturtle:

That is good news. I mean...yeah that is a really crazy thing to be bothered about...but I'd be (slightly) bothered. LOL

What about the side armour, can’t flip that about but guess it’s not in your face to annoy you enough.
The only thing about those speaker covers that was concerning me was that they cover so much of the speaker up but from some of the clips it doesn’t sound bad or muffled.

#1941 61 days ago

I can think of a few WPC games where the pop bumpers were a waste of space, Whitewater for one.

#1951 61 days ago

Artwork is fantastic, shame it will be in a line up mostly hidden.

#1990 59 days ago

Liking the single led boards and if they supply spare led boards that would be a nice touch.
Uplifters look nice and chunky, in fact the whole thing looks pretty damn good!

#2010 59 days ago

Some gameplay, sounds like the double annoying high pitched sound has gone from pumpkin to right lifter.

#2028 58 days ago

Are those wires twisted to help with interference?

#2039 58 days ago
Quoted from Frax:

That's what I was asking above. I think it's just to keep them orderly without having to sleeve them based on what someone else said in response. That way you don't have 4 separate loose wires going to every connection point for the LEDs.

I meant electrical interference, I’m sure I heard the driver board used could suffer from interference or something.

“ By twisting wires that carry an equal and opposite amount of current through them, the interference/noise produced by one wire is effectively canceled by the interference/noise produced by the other. A twisted pair also improves rejection of external electromagnetic interference from other equipment.

#2073 58 days ago
Quoted from RebelGuitars:

Depending on how much your raise the back levelers, around 87”.

Glad I used full 8ft sheets of plasterboard/drywall when I built my room!

#2121 55 days ago
Quoted from Pinball_Freak:

Not worried at all! Spooky will start cranking these out when full validation of new line/process is complete. It had been stated by Spooky this will take about 4 weeks. Production will then start slow and ramp up when parts order arrives, which will allow them to go to full production. 18 months still achievable.
Anyone getting their first Spooky don’t worry! Spooky is a great company that is upfront, honest and a pleasure to deal with. As a customer for over 7+ years, Spooky is #1 for me!

As a first time buyer that’s good to hear, my fang club package arrived today and it had me worried

#2313 49 days ago
Quoted from dnapac:

Powder coating on the CE is dark gold…it fits the theme very well IMO. I’d wait to make that decision until you see it In person.

Yeah, it’s autumn and works for me.

#2369 47 days ago

So what game is better now

#2374 47 days ago

Wish I could collect mine but it’s a bit far

#2427 43 days ago

The speed that’s playing I don’t think you will have a chance to see clips
Appreciate you filming gameplay, only 8 months ish until I get mine!

#2433 43 days ago

I have set of those protectors, very handy to have even to protect the black paintwork.

#2437 43 days ago

Remastered version out next month

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#2476 41 days ago
Quoted from jrawlinson_2000:

Just had the call #18 will soon be on a ship bound for the UK

Happy Halloween hopefully!

1 week later
#2596 32 days ago
Quoted from guitarded:

Was only a matter of time before Kaneda tried to pick apart the one in order to pump up the price of the other to facilitate his Flip. Guy is pathetic.

Never listened or watched him before, you can see he wants to come across as laid back don’t give a fuck kind of guy. Some of the stuff he was coming out with was hilarious even my wife who could hear dissed him, hope he gets his million dollar property in New York

#2617 32 days ago
Quoted from Flippermatt:

Spooky better put lot's of more effort into this or I'm cancelling. I downgraded my C.Ed to a B.Sucker already. The insert not lighting up the text Halliween that Kaneda points out. Come on !! How could you miss that. Expecting mine to be shipped summer 2022 so they still have time to sharpen up.

If you are talking about the topper, the ends now light up as they fixed it.

#2630 32 days ago

It’s been said they are trying to get much more content, the more the merrier!

#2632 32 days ago
Quoted from djsolzs:

This is what I’m thinking as well. I don’t think it’s an issue of they won’t but I’m wondering if they cant.

Lot of people saying they will deliver no doubt - I hope so - but what happens if they don’t/cant.

Then they will not be trusted on pre orders going forward and the people who bought in will be left wanting.

#2637 32 days ago

I think it will be ok, people are getting nervous or think they are missing out on something else and jumping ship.
It’s still the same game and getting better.

#2652 32 days ago

And B66 has the same insert quirk apparently.

#2853 29 days ago

I use a 15” Paradigm servo 15 sub on some of my pins, not sure how to stop the whole room and contents rattling except turn it down and that’s not happening
Having to fix rattling glass from too much bass is a good problem to have

1 week later
#3182 20 days ago
Quoted from rotordave:

<RD types out huge post>
<RD chickens out and deletes>

We’ve all been there
Mines normally so brutal it’s best not seen

#3275 18 days ago
Quoted from luvthatapex2:

I don’t see how they could add staging with the current design. Ball goes in one of the scoops and goes down a subway to the lifter. Lifter is triggered, lifts the ball up to the flipper lane and releases. There is nowhere you could keep a ball staged. Right?

Keep ball in lifter until another ball is on its way down then rinse and repeat. They said they might add 2 more balls to the game to do this.
Works great in STTNG.

#3304 18 days ago
Quoted from RebelGuitars:

And how are you suppose to get the balls back to the staging state after a multiball?

They could add 2 extra balls that always stay in the lifter, so it ejects the ball in the lifter only when one comes down the subway to replace it.
Spooky said they were thinking about adding two more balls for staging, probably trying it out already.

#3309 18 days ago
Quoted from underlord:

When Stern fixes the ‘you ooze you loose’ and the ‘hair dick’ LOTR backglass.
Not a deal breaker is what I’m sayin’.

Also on the latest Batman I’ve been told

#3326 17 days ago
Quoted from thundergod76:

Id really like an example of this. Ive owned BM66 for over 4 yrs and have never seen this. Catwoman's head was cut off by one of the ramps but that was corrected by production time. Its not a huge deal on HW but that should've never made it to production looking like that.

I don't know but someone on here who owns one only realised and never saw it until it was mentioned by me earlier, can’t remember who though.
It was Neil McRae who said there was a similar thing on Batman, I presumed it was BM66.

Edit: just looked at a pic and ringed the inserts, might be these.

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#3353 17 days ago

^^^ and then after that great moment in pinball while putting your name up play “Blue Oyster Cult - (Don't Fear) The Reaper” to chill a bit

#3361 16 days ago

We love sheep in Wales, baaaaaahhhhhhh.

#3412 15 days ago
Quoted from Porkfritter:

I am not going to let Kaneda tell me what is right or wrong about my game. . .

I will second that as you have mentioned his name, I don’t like mentioning dirty words.

#3414 15 days ago
Quoted from Gribbs:

That's it guys. Show us who the ADULTS in the room are!

Funny guy

#3416 15 days ago
Quoted from Gribbs:

It's called 'sarcasm to make a point' - not 'comedy', but thanks.

It’s not, but it was funny all the same

#3422 15 days ago
Quoted from Gribbs:

Go get your shine box.

That’s very ADULT of you to put it in your words lol

#3438 15 days ago
Quoted from Gribbs:

THAT was a joke. So, I assume then your comments about Kaneda are just jokes? ...trying to keep up here.

Just messing, it’s all good. Be even better when I get my game.

#3439 15 days ago

I had BSD with pinsound and that was way more creepy than the TWD I have.

#3441 15 days ago
Quoted from Frax:

Yes, those THIR-TEE-MEEEEEELIOOOONN callouts are.

I love to hear that call out

#3444 15 days ago
Quoted from Frax:

I've never gotten it.
Also, I've played less than 25 games on BSD, ever. Got the 20's...never the 30's. Haven't laid hands on a BSD in about 6 years...talk about depressing.

I’ve got a video on YouTube doing it, not seen that for a while

#3487 14 days ago

Put the jukebox on earlier, 4706

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#3515 10 days ago

Should have this music playing doing his review

#3593 5 days ago
Quoted from Porkfritter:

Welp. . . unfortunately. . that guy

Yeah, “that guy”. That name should never be written. I like that!

He will do what he has to do to get noticed no matter who he pisses off.

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