I would go so far as to say MOST pops from any manufacturer are totally over-rated. Example: STh has turned into an awesome game. How does the ball going up the dead-end right orbit, bouncing around a bit, then falling out of the same controlled lane add anything? Unless you just need to hear solenoids thumping.
I have a lot of popular games, and most of them release the ball from the pops down a controlled lane (MM, AFM, TOTAN, EHOH, SW, JP2, STTNG, SS, BoP, etc.). CV at least puts the rising pop exposed in the middle. And games like TNA, R&M, and RZ add an interesting spin with exposed pops. Just adding 3 pops to one of the top corners with a controlled exit adds nothing to me.