Quoted from RobertWinter:*Actually*, it's 4,294,967,295 (2^32-1) for an UNsigned integer, which is what I would assume they would be using for a score variable, since there's no reason to have a negative value.
This. All digital games will have some limitation when it comes to numbers. It largely depends on the programming since there are usually ways/hacks around these limitations. I would think it would be easier to make scoring smaller. I don't really get why some games having scoring in the billions where each shot is worth millions of points. I guess it sounds cool but that's a lot of numbers.