(Topic ID: 178780)

SpecialPinball - Wizard Blocks II project

By specialpinball

7 years ago



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    #1 7 years ago

    Hello guys!

    I´m glad you join me today, everyone is allways welcome here.

    Many guys asking me, what happened with my WB project which was started in 2009. In the past 3 years nothing serious happened, i used my time to learn more about new technologies and much more. I made some major mistakes with this project, but at least it was helpful for me, making it now better.

    This game will get some great changings, that´s why i called it now WB II. This game will be made together with the MM II and TAF II project, all this three games will get the same features and will be posted here on Pinside.

    First i show the current state of this game, this project will starting soon in a few weeks!

    WB-341 (resized).jpgWB-341 (resized).jpg

    #2 7 years ago

    And here is now the complete view from the game........

    IMG_8095 (resized).JPGIMG_8095 (resized).JPG

    #3 7 years ago

    YES, another SpecialPinball post!! I'm already hooked to this one

    #4 7 years ago

    Here is now the first CAD drawing from the new game with many modifications. If this will be the final design, in this moment i´m not sure. Perhaps there will be more changings in the next few weeks.

    The wall will be now on the upper left side. The jet bumper area has moved to the right side with a fourth jet spin. Also there will be now three magnets under the playfield and in the center three movable toys, similar like the MM toys, but not the same.

    Complete new designed 3D animations, they have nothing common to the original animations.

    A complete new service free playfield with three layers, screen printed. Never again broken inserts or ghosting problems.

    wb-II-design (resized).jpgwb-II-design (resized).jpg

    #5 7 years ago

    How do you plan to do the I/O and visual graphics? Still Pin2k hardware?

    #6 7 years ago

    100% sure, that nothing will be used from the old system. If the whitewood pf is done, i figoure out what would be the best solution for the game.

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