Quoted from pinball419:
Based on the schematics, I am not sure I follow the you can not match or match feature does not work when set to add-a-ball.
Here's the relevant bit of the schematic:
The bottom portion does all the math to figure out if you have a match. But unless the "No. Match" adjustment is ON, and the Game Adjustment is on Replay as shown, the circuit to the Replay S.U. (step up) solenoid won't complete.
Quoted from Jsbfilm:
I have the credit unit shorted at the reel to alway be in free mode - could that be complicating the match number matching ever?
I don't think that would affect the Match circuit.
Quoted from Jsbfilm:
But would just like the Match Number to actually match SOMETIME. Would making change manual suggest, markg, stop it from never matching? When I turn it to OFF the match lights no longer illuminate. Can I have my Add A Ball cake and eat my match number matching too???
The game was designed to award extra balls, or free games, but not both. If you want extra balls and free match games you'd need to modify the replay circuit. I think this would do what you want:
- turn the No. Match ON
- move the Game Adjustment to Add A Ball
- remove the white-green wire on the Game Over relay switch from the No Match adjustment (not the other one from the 100,000 point relay)
- attach it to the Grey wire wherever you can
That should give you extra balls for everything including high scores, but occasionally give you a free game for a match at the end of the game.
I wouldn't recommend this because some day someone will want to undo this and won't realize that the circuit has been hacked. If you do try this please leave a note or some other indication of the changes you've made inside the game.
EDIT: Beware that I'm not sure that bypassing that normally closed Game Over relay switch is a good idea. There's a small chance that your Replay step up solenoid will lock on when you get a match. If that happens you should carefully undo your changes.
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