(Topic ID: 58120)

Space Station Club... Members Only!


By mof

7 years ago



Topic Stats

  • 3,235 posts
  • 220 Pinsiders participating
  • Latest reply 7 days ago by ajfclark
  • Topic is favorited by 100 Pinsiders

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There are 3235 posts in this topic. You are on page 65 of 65.
#3201 58 days ago
Quoted from PPS:

Ok! The Space Station Mini-Playfield / Ramp is now available - we have a small amount now and will get more in January with a larger run. Thanks to pin-pimp these are outstanding and an expensive endeavor but clearly needed. The product initially will be the BLUE Transparent ramp with Decals and Hardware. You have a choice of either BLACK HEX countersunk screws -or- STAINLESS Philips countersunk screws which will fit nicely so no riveting of the lane guide switch hardware to get things back together. Thanks for your patience, but happy to take this unobtanium product off the list ...
http://www.planetarypinball.com/mm5/merchant.mvc?Screen=PROD&Product_Code=PPS-R-11780-BLU&Store_Code=PP
Planetary Pinball
[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

Mine is ordered, hopefully on the way soon.

#3202 58 days ago
Quoted from PPS:

Ok! The Space Station Mini-Playfield / Ramp is now available - we have a small amount now and will get more in January with a larger run. Thanks to pin-pimp these are outstanding and an expensive endeavor but clearly needed. The product initially will be the BLUE Transparent ramp with Decals and Hardware....

This is EXCELLENT news! I was getting set to order from the link when I noticed mention of the clear ones forthcoming... do you know when those might be available? Any pics of the clear ones installed on the game?

I'm good with the OG blue option but... it might be neat to have an unobstructed view of the pf beneath, and/or make the ball seem more like it's floating in space a bit... would love to see both before choosing if possible.

#3203 57 days ago

I ordered the blue. If the clear is really soon it looks good I’ll get it also.

#3204 57 days ago

we have clear samples but i didnt install one in a game. Rick is planning on running some clear with the production run. they would be ran this month

#3205 57 days ago
Quoted from pin-pimp:

we have clear samples but i didnt install one in a game. Rick is planning on running some clear with the production run. they would be ran this month

If you're looking for someone to demo the clear sample on a game I'm happy to assist, so let me know. My game is in nice shape, and I can take decent pics without "LED blowout".

#3206 57 days ago

youd have to ask Rick, Ive got a game here at the shop too and could post pics if needed

#3207 57 days ago

Also use a 1/8 drill to drill the rivets from your old mini PFs
changeover is very fast and easy

#3208 56 days ago
Quoted from pin-pimp:

youd have to ask Rick, Ive got a game here at the shop too and could post pics if needed

Ah, the way you described it I thought you didn't have access to the game anymore. Otherwise I guess I could ask Rick but he's not in the business of freebies... so, presuming I wouldn't get to be a "free test guinea pig", it's probably quicker / easier if you could test and show how the clear looks... which would be really appreciated.

#3209 56 days ago

Ive owned my space station pin for a long time, sitting right here in my shop and did the test fit for the blue one the same day i got samples from the molder. I was standing right there catching parts as they came off the molding machine! thats my smashed thumb in the pic of the blue PF PPS posted on the website LOL, nailed it when working on my UTV last month!

#3210 55 days ago

Here it is, fresh of the truck!

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#3211 55 days ago

awesome! get that thing in there, enjoy!

1 week later
#3212 46 days ago

I got my new plastic and decal installed, looks great! There is one thing I didn’t expect though. The decals are printed on a thick material similar to the pinblades I have bought for other games. The material is so thick that my lights behind the 1,2, and 3 are barely visible. I am seeing them more from a reflection off the black board behind it. I did have pretty dim lights in there to begin with but they were fine with the original decal. I’ll try brighter lights in there later tonight otherwise maybe some of the “bendies” will work.

#3213 46 days ago

we went off of what my original decals looked like. the first sample decals that are on my test PF were glossy. the decals on my factory PF
were matt finish. they went with the matt finish for the production run. I have not got a sample of the matt so I cant say. In the game all
lit up I would think makes no difference. the 1-2-3 lights up good with the glossy with LED behind them. someone needs to post what the matt looks like or i can try and get a sample

#3214 46 days ago
Quoted from pin-pimp:

we went off of what my original decals looked like. the first sample decals that are on my test PF were glossy. the decals on my factory PF
were matt finish. they went with the matt finish for the production run. I have not got a sample of the matt so I cant say. In the game all
lit up I would think makes no difference. the 1-2-3 lights up good with the glossy with LED behind them. someone needs to post what the matt looks like or i can try and get a sample

Sorry this looks so washed out from the blue. You can see that #2 is lit more from the reflection than the bulb.
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#3215 46 days ago

Are you out of stock already? Looking to order one.

#3216 45 days ago

Check with PPS. This is a PPS part they own. We only build the tooling for them.
There was an initial sample test run of about 30 parts then a production run will be made this month. Blue, black and clear will be made. I can ask Rick about the decals, we may have to switch to the glossy as I know the 1-2-3 windows showed good on those.

#3217 45 days ago

The original decals are just thin non-glossy paper. Why the change?

#3218 45 days ago

I have no control of what they are or are not. I just build molds. My guess is all that information has been lost to time and ricks just trying to get some made for us. The glossy ones I tested and are in the pics seemed fine to me. I’ve sent Rick a email asking about them

#3219 44 days ago

Rick says he has held both styles of decal up to the light and they are both fairly transparent in the 1-2-3 area. I would suggest using a led bulb behind those areas.

#3220 44 days ago
Quoted from pin-pimp:

Rick says he has held both styles of decal up to the light and they are both fairly transparent in the 1-2-3 area. I would suggest using a led bulb behind those areas.

I am going to order bendable yellow and cool white LEDs from PBL to try in there. I already had LEDs in there and it is 75% dimmer than the original decal was.

#3221 44 days ago
Quoted from AndHart120:

I am going to order bendable yellow and cool white LEDs from PBL to try in there. I already had LEDs in there and it is 75% dimmer than the original decal was.

I think warm white would be better than cool white.

#3222 43 days ago

need some people to do the install and post feed back and pics. mine looked fine with led behind the 1-2-3

#3223 39 days ago

Hello Space Station Pinsiders! I need some help with a lighting issue. The five large lights in the back on my Space Station won’t work. Three lines are cut. It’s obvious where the orange line should attach, but I’m not sure about the red and purple line. It seems they should attach at the base of the first bulb. If so, how do I know which side of the base each should go? I’m pretty new at doing repairs on pinball machines. Thanks for any insight!

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#3224 38 days ago

The brown-purple and the red make a pair that feeds the yellow lights. The black-green and the orange feed the red lights. Take care with regards to what bulbs you put in, because the reds are a different voltage than the yellows...different type bulbs are used.

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#3225 38 days ago

Thanks yendor0! I connected the orange line and now the red lights work. I alligator clamped the other two lines, brown/purple and red, to the first light. Didn’t work. Looking at the manual I realized these are linked to the Q14 transistor, which is shot. One of the bulbs in the three yellow lights is bluish - probably the wrong type of bulb and not the 1251 that should be in there. I’m guessing that caused the problem with the transistor. Thoughts?

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#3226 38 days ago

It’s possible that the wrong type bulb caused the transistor to fry. Quite often it happens that a #89 (12v bulb, which is what the red chain uses) gets put into the yellow chain. I would expect the #89 would pop like a fuse before the transistor fried, but I could be wrong. Also could be that the previous owner tried 3 or 4 times with #89 bulbs, stressing the transistor each time until it finally cracked. Do check the other 2 bulbs in the red chain to make sure they are #1251s before powering up with a new transistor.

#3227 37 days ago

It still baffles me why they designed those 5 flashers like this. They are essentially only used at the same times with the same effect only changed by the cover so you would have thought they'd have just used the same bulb types.

#3228 37 days ago

My back 3 orange lights stay on all the time during game play. The red ones flash.

#3229 37 days ago
Quoted from ChrisPINk25:

My back 3 orange lights stay on all the time during game play. The red ones flash.

Yeah, you are right. I had to look. They go off during certain parts, but otherwise on. They all do flash here and there though.

3 weeks later
#3230 14 days ago

SO yeah, I was late to the party, Hoping there is going to be another run of these? I need one also

#3231 14 days ago
Quoted from PPS:

Ok! The Space Station Mini-Playfield / Ramp is now available - we have a small amount now and will get more in January with a larger run. Thanks to pin-pimp these are outstanding and an expensive endeavor but clearly needed. The product initially will be the BLUE Transparent ramp with Decals and Hardware. You have a choice of either BLACK HEX countersunk screws -or- STAINLESS Philips countersunk screws which will fit nicely so no riveting of the lane guide switch hardware to get things back together. Thanks for your patience, but happy to take this unobtanium product off the list ...
http://www.planetarypinball.com/mm5/merchant.mvc?Screen=PROD&Product_Code=PPS-R-11780-BLU&Store_Code=PP
Planetary Pinball
[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

SO yeah, I was late to the party, Hoping there is going to be another run of these? I need one also

#3232 13 days ago

the production order for blue and clear are on the schedule, should be soon and will be plenty of parts for all

#3233 7 days ago

Hello!
can anyone tell me where these cables should go?
Or maybe take a picture.

Thanks in advance

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#3234 7 days ago

Someone else with the game still may be able to help better, but here are some pics from my tear down. You might be able to find something useful in them.

https://photos.app.goo.gl/hLv53eSUceebXZXB9

#3235 7 days ago

Green purple and white brown is marked unused in the switch matrix. Was it the switch for the one drop at he back of the machine in the prototype?

Violet/green is solenoid 05A, also unused in the production machine but I think would've been the single drop reset at the back on the prototype.

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